|o||Keeps statistics on hits/misses.|
o Automatic cache size management.
o Can cache compilations that generate warnings.
o Easy installation.
o Low overhead.
o Optionally uses hard links where possible to avoid copies.
o Optionally compresses files in the cache to reduce disk space.
o Only knows how to cache the compilation of a single C/C++/Objective-C/Objective-C++ file. Other types of compilations (multi-file compilation, linking, etc) will silently fall back to running the real compiler.
o Only works with GCC and compilers that behave similar enough.
o Some compiler flags are not supported. If such a flag is detected, ccache will silently fall back to running the real compiler.
There are two ways to use ccache. You can either prefix your compilation commands with ccache or you can let ccache masquerade as the compiler by creating a symbolic link (named as the compiler) to ccache. The first method is most convenient if you just want to try out ccache or wish to use it for some specific projects. The second method is most useful for when you wish to use ccache for all your compilations.
To use the first method, just make sure that ccache is in your PATH.
To use the symlinks method, do something like this:
cp ccache /usr/local/bin/ ln -s ccache /usr/local/bin/gcc ln -s ccache /usr/local/bin/g++ ln -s ccache /usr/local/bin/cc ln -s ccache /usr/local/bin/c++
And so forth. This will work as long as the directory with symlinks comes before the path to the compiler (which is usually in /usr/bin). After installing you may wish to run which gcc to make sure that the correct link is being used.
The technique of letting ccache masquerade as the compiler works well, but currently doesnt interact well with other tools that do the same thing. See USING CCACHE WITH OTHER COMPILER WRAPPERS.
Do not use a hard link, use a symbolic link. A hard link will cause interesting problems.
These options only apply when you invoke ccache as ccache. When invoked as a compiler (via a symlink as described in the previous section), the normal compiler options apply and you should refer to the compilers documentation.
-c, --cleanupClean up the cache by removing old cached files until the specified file number and cache size limits are not exceeded. This also recalculates the cache file count and size totals. Normally, there is no need to initiate cleanup manually as ccache keeps the cache below the specified limits at runtime and keeps statistics up to date on each compilation. Forcing a cleanup is mostly useful if you manually modify the cache contents or believe that the cache size statistics may be inaccurate.
-C, --clearClear the entire cache, removing all cached files, but keeping the configuration file.
-F, --max-files=NSet the maximum number of files allowed in the cache. Use 0 for no limit. The value is stored in a configuration file in the cache directory and applies to all future compilations.
-h, --helpPrint an options summary page.
-M, --max-size=SIZESet the maximum size of the files stored in the cache. SIZE should be a number followed by an optional suffix: k, M, G, T (decimal), Ki, Mi, Gi or Ti (binary). The default suffix is G. Use 0 for no limit. The value is stored in a configuration file in the cache directory and applies to all future compilations.
-o, --set-config=KEY=VALUESet configuration KEY to VALUE. See CONFIGURATION for more information.
-p, --print-configPrint current configuration options and from where they originate (environment variable, configuration file or compile-time default).
-s, --show-statsPrint the current statistics summary for the cache.
-V, --versionPrint version and copyright information.
-z, --zero-statsZero the cache statistics (but not the configuration options).
When run as a compiler, ccache usually just takes the same command line options as the compiler you are using. The only exception to this is the option --ccache-skip. That option can be used to tell ccache to avoid interpreting the next option in any way and to pass it along to the compiler as-is. Note: --ccache-skip currently only tells ccache not to interpret the next option as a special compiler option the option will still be included in the direct mode hash.
The reason this can be important is that ccache does need to parse the command line and determine what is an input filename and what is a compiler option, as it needs the input filename to determine the name of the resulting object file (among other things). The heuristic ccache uses when parsing the command line is that any argument that exists as a file is treated as an input file name. By using --ccache-skip you can force an option to not be treated as an input file name and instead be passed along to the compiler as a command line option.
Another case where --ccache-skip can be useful is if ccache interprets an option specially but shouldnt, since the option has another meaning for your compiler than what ccache thinks.
ccaches default behavior can be overridden by configuration file settings, which in turn can be overridden by environment variables with names starting with CCACHE_. ccache normally reads configuration from two files: first a system-level configuration file and secondly a cache-specific configuration file. The priority of configuration settings is as follows (where 1 is highest):
1. Environment variables.
2. The cache-specific configuration file <ccachedir>/ccache.conf (typically $HOME/.ccache/ccache.conf).
3. The system-wide configuration file <sysconfdir>/ccache.conf (typically /etc/ccache.conf or /usr/local/etc/ccache.conf).
4. Compile-time defaults.
As a special case, if the environment variable CCACHE_CONFIGPATH is set, ccache reads configuration from the specified path instead of the default paths.
Configuration files are in a simple key = value format, one setting per line. Lines starting with a hash sign are comments. Blank lines are ignored, as is whitespace surrounding keys and values. Example:
# Set maximum cache size to 10 GB: max_size = 10G
Some settings are boolean values (i.e. truth values). In a configuration file, such values must be set to the string true or false. For the corresponding environment variables, the semantics are a bit different: a set environment variable means true regardless of the value (even if set to the empty string), and an unset environment variable means false. Each boolean environment variable also has a negated form starting with CCACHE_NO. For example, CCACHE_COMPRESS can be set to force compression and CCACHE_NOCOMPRESS can be set to force no compression.
Below is a list of available configuration settings. The corresponding environment variable name is indicated in parentheses after each configuration setting key. Boolean options are indicated with [boolean]
base_dir (CCACHE_BASEDIR)This setting should be an absolute path to a directory. ccache then rewrites absolute paths into relative paths before computing the hash that identifies the compilation, but only for paths under the specified directory. If set to the empty string (which is the default), no rewriting is done. See also the discussion under COMPILING IN DIFFERENT DIRECTORIES.
cache_dir (CCACHE_DIR)This setting specifies where ccache will keep its cached compiler outputs. It will only take effect if set in the system-wide configuration file or as an environment variable. The default is $HOME/.ccache.
cache_dir_levels (CCACHE_NLEVELS)This setting allows you to choose the number of directory levels in the cache directory. The default is 2. The minimum is 1 and the maximum is 8.
compiler (CCACHE_CC)This setting can be used to force the name of the compiler to use. If set to the empty string (which is the default), ccache works it out from the command line.
compiler_check (CCACHE_COMPILERCHECK)By default, ccache includes the modification time (mtime) and size of the compiler in the hash to ensure that results retrieved from the cache are accurate. This setting can be used to select another strategy. Possible values are:
contentHash the content of the compiler binary. This makes ccache very slightly slower compared to the mtime setting, but makes it cope better with compiler upgrades during a build bootstrapping process.
mtimeHash the compilers mtime and size, which is fast. This is the default.
noneDont hash anything. This may be good for situations where you can safely use the cached results even though the compilers mtime or size has changed (e.g. if the compiler is built as part of your build system and the compilers source has not changed, or if the compiler only has changes that dont affect code generation). You should only use the none setting if you know what you are doing.
string:valueUse value as the string to calculate hash from. This can be the compiler revision number you retrieved earlier and set here via environment variable.
a command stringHash the standard output and standard error output of the specified command. The string will be split on whitespace to find out the command and arguments to run. No other interpretation of the command string will be done, except that the special word %compiler% will be replaced with the path to the compiler. Several commands can be specified with semicolon as separator. Examples:
o %compiler% -v
o %compiler% -dumpmachine; %compiler% -dumpversion
You should make sure that the specified command is as fast as possible since it will be run once for each ccache invocation.
Identifying the compiler using a command is useful if you want to avoid cache misses when the compiler has been rebuilt but not changed.
Another case is when the compiler (as seen by ccache) actually isnt the real compiler but another compiler wrapper in that case, the default mtime method will hash the mtime and size of the other compiler wrapper, which means that ccache wont be able to detect a compiler upgrade. Using a suitable command to identify the compiler is thus safer, but its also slower, so you should consider continue using the mtime method in combination with the prefix_command setting if possible. See USING CCACHE WITH OTHER COMPILER WRAPPERS.
compression (CCACHE_COMPRESS) [boolean]If true, ccache will compress object files and other compiler output it puts in the cache. However, this setting has no effect on how files are retrieved from the cache; compressed and uncompressed results will still be usable regardless of this setting. The default is false.
compression_level (CCACHE_COMPRESSLEVEL)This setting determines the level at which ccache will compress object files. It only has effect if compression is enabled. The value defaults to 6, and must be no lower than 1 (fastest, worst compression) and no higher than 9 (slowest, best compression).
cpp_extension (CCACHE_EXTENSION)This setting can be used to force a certain extension for the intermediate preprocessed file. The default is to automatically determine the extension to use for intermediate preprocessor files based on the type of file being compiled, but that sometimes doesnt work. For example, when using the aCC compiler on HP-UX, set the cpp extension to i.
direct_mode (CCACHE_DIRECT) [boolean]If true, the direct mode will be used. The default is true. See THE DIRECT MODE.
disable (CCACHE_DISABLE) [boolean]When true, ccache will just call the real compiler, bypassing the cache completely. The default is false.
extra_files_to_hash (CCACHE_EXTRAFILES)This setting is a list of paths to files that ccache will include in the the hash sum that idetifies the build. The list separator is semicolon on Windows systems and colon on other systems.
hard_link (CCACHE_HARDLINK) [boolean]If true, ccache will attempt to use hard links from the cache directory when creating the compiler output rather than using a file copy. Using hard links may be slightly faster in some situations, but can confuse programs like make that rely on modification times. Another thing to keep in mind is that if the resulting object file is modified in any way, this corrupts the cached object file as well. Hard links are never made for compressed cache files. This means that you should not enable compression if you want to use hard links. The default is false.
hash_dir (CCACHE_HASHDIR) [boolean]If true, ccache will include the current working directory in the hash that is used to distinguish two compilations. This prevents a problem with the storage of the current working directory in the debug info of a object file, which can lead ccache to give a cached object file that has the working directory in the debug info set incorrectly. This option is off by default as the incorrect setting of this debug info rarely causes problems. If you strike problems with GDB not using the correct directory then enable this option.
log_file (CCACHE_LOGFILE)If set to a file path, ccache will write information on what it is doing to the specified file. This is useful for tracking down problems.
max_files (CCACHE_MAXFILES)This option specifies the maximum number of files to keep in the cache. Use 0 for no limit (which is the default).
max_size (CCACHE_MAXSIZE)This option specifies the maximum size of the cache. Use 0 for no limit. The default value is 5G. Available suffixes: k, M, G, T (decimal) and Ki, Mi, Gi, Ti (binary). The default suffix is "G".
path (CCACHE_PATH)If set, ccache will search directories in this list when looking for the real compiler. The list separator is semicolon on Windows systems and colon on other systems. If not set, ccache will look for the first executable matching the compiler name in the normal PATH that isnt a symbolic link to ccache itself.
prefix_command (CCACHE_PREFIX)This option adds a list of prefixes (separated by space) to the command line that ccache uses when invoking the compiler. See also USING CCACHE WITH OTHER COMPILER WRAPPERS.
read_only (CCACHE_READONLY) [boolean]If true, ccache will attempt to use existing cached object files, but it will not to try to add anything new to the cache. If you are using this because your ccache directory is read-only, then you need to set temporary_dir as otherwise ccache will fail to create temporary files.
read_only_direct (CCACHE_READONLY_DIRECT) [boolean]Just like read_only except that ccache will only try to retrieve results from the cache using the direct mode, not the preprocessor mode. See documentation for read_only regarding using a read-only ccache directory.
recache (CCACHE_RECACHE) [boolean]If true, ccache will not use any previously stored result. New results will still be cached, possibly overwriting any pre-existing results.
run_second_cpp (CCACHE_CPP2) [boolean]If true, ccache will not use the optimisation of avoiding the second call to the preprocessor by compiling the preprocessed output that was used for finding the hash in the case of a cache miss. This is primarily a debugging option, although it is possible that some unusual compilers will have problems with compiling the preprocessed output, in which case this option could allow ccache to be used anyway.
sloppiness (CCACHE_SLOPPINESS)By default, ccache tries to give as few false cache hits as possible. However, in certain situations its possible that you know things that ccache cant take for granted. This setting makes it possible to tell ccache to relax some checks in order to increase the hit rate. The value should be a comma-separated string with options. Available options are:
file_macroIgnore __FILE__ being present in the source.
file_stat_matchesccache normally examines a files contents to determine whether it matches the cached version. With this option set, ccache will consider a file as matching its cached version if the sizes, mtimes and ctimes match.
include_file_ctimeBy default, ccache also will not cache a file if it includes a header whose ctime is too new. This option disables that check.
include_file_mtimeBy default, ccache will not cache a file if it includes a header whose mtime is too new. This option disables that check.
pch_definesBe sloppy about #defines when precompiling a header file. See PRECOMPILED HEADERS for more information.
time_macrosIgnore __DATE__ and __TIME__ being present in the source code.
See the discussion under TROUBLESHOOTING for more information.
stats (CCACHE_STATS) [boolean]If true, ccache will update the statistics counters on each compilation. The default is true.
temporary_dir (CCACHE_TEMPDIR)This setting specifies where ccache will put temporary files. The default is <cache_dir>/tmp.
In previous versions of ccache, CCACHE_TEMPDIR had to be on the same filesystem as the CCACHE_DIR path, but this requirement has been relaxed.)
umask (CCACHE_UMASK)This setting specifies the umask for ccache and all child processes (such as the compiler). This is mostly useful when you wish to share your cache with other users. Note that this also affects the file permissions set on the object files created from your compilations.
unify (CCACHE_UNIFY) [boolean]If true, ccache will use a C/C++ unifier when hashing the preprocessor output if the -g option is not used. The unifier is slower than a normal hash, so setting this environment variable loses a little bit of speed, but it means that ccache can take advantage of not recompiling when the changes to the source code consist of reformatting only. Note that enabling the unifier changes the hash, so cached compilations produced when the unifier is enabled cannot be reused when the unifier is disabled, and vice versa. Enabling the unifier may result in incorrect line number information in compiler warning messages and expansions of the __LINE__ macro. Also note that enabling the unifier implies turning off the direct mode.
By default, ccache has a five gigabyte limit on the total size of files in the cache and no maximum number of files. You can set different limits using the -M/--max-size and -F/--max-files options. Use ccache -s/--show-stats to see the cache size and the currently configured limits (in addition to other various statistics).
ccache can optionally compress all files it puts into the cache using the compression library zlib. While this may involve a tiny performance slowdown, it increases the number of files that fit in the cache. You can turn on compression with the compression configuration setting and you can also tweak the compression level with compression_level.
The basic idea is to detect when you are compiling exactly the same code a second time and reuse the previously produced output. The detection is done by hashing different kinds of information that should be unique for the compilation and then using the hash sum to identify the cached output. ccache uses MD4, a very fast cryptographic hash algorithm, for the hashing. (MD4 is nowadays too weak to be useful in cryptographic contexts, but it should be safe enough to be used to identify recompilations.) On a cache hit, ccache is able to supply all of the correct compiler outputs (including all warnings, dependency file, etc) from the cache.
ccache has two ways of doing the detection:
o the direct mode, where ccache hashes the source code and include files directly
o the preprocessor mode, where ccache runs the preprocessor on the source code and hashes the result
The direct mode is generally faster since running the preprocessor has some overhead.
For both modes, the following information is included in the hash:
o the extension used by the compiler for a file with preprocessor output (normally .i for C code and .ii for C++ code)
o the compilers size and modification time (or other compiler-specific information specified by the compiler_check setting)
o the name of the compiler
o the current directory (if the hash_dir setting is enabled)
o contents of files specified by the extra_files_to_hash setting (if any)
In the direct mode, the hash is formed of the common information and:
o the input source file
o the command line options
Based on the hash, a data structure called manifest is looked up in the cache. The manifest contains:
o references to cached compilation results (object file, dependency file, etc) that were produced by previous compilations that matched the hash
o paths to the include files that were read at the time the compilation results were stored in the cache
o hash sums of the include files at the time the compilation results were stored in the cache
The current contents of the include files are then hashed and compared to the information in the manifest. If there is a match, ccache knows the result of the compilation. If there is no match, ccache falls back to running the preprocessor. The output from the preprocessor is parsed to find the include files that were read. The paths and hash sums of those include files are then stored in the manifest along with information about the produced compilation result.
There is a catch with the direct mode: header files that were used by the compiler are recorded, but header files that were not used, but would have been used if they existed, are not. So, when ccache checks if a result can be taken from the cache, it currently cant check if the existence of a new header file should invalidate the result. In practice, the direct mode is safe to use in the absolute majority of cases.
The direct mode will be disabled if any of the following holds:
o the configuration setting direct_mode is false
o a modification time of one of the include files is too new (needed to avoid a race condition)
o the unifier is enabled (the configuration setting unify is true)
o a compiler option not supported by the direct mode is used:
o a -Wp,X compiler option other than -Wp,-MD,path and -Wp,-MMD,path
o the string __TIME__ is present in the source code
In the preprocessor mode, the hash is formed of the common information and:
o the preprocessor output from running the compiler with -E
o the command line options except options that affect include files (-I, -include, -D, etc; the theory is that these options will change the preprocessor output if they have any effect at all)
o any standard error output generated by the preprocessor
Based on the hash, the cached compilation result can be looked up directly in the cache.
Some information included in the hash that identifies a unique compilation may contain absolute paths:
o The preprocessed source code may contain absolute paths to include files if the compiler option -g is used or if absolute paths are given to -I and similar compiler options.
o Paths specified by compiler options (such as -I, -MF, etc) may be absolute.
o The source code file path may be absolute, and that path may substituted for __FILE__ macros in the source code or included in warnings emitted to standard error by the preprocessor.
This means that if you compile the same code in different locations, you cant share compilation results between the different build directories since you get cache misses because of the absolute build directory paths that are part of the hash. To mitigate this problem, you can specify a base directory in the configuration setting base_dir to an absolute path to the directory. ccache will then rewrite absolute paths that are under the base directory (i.e., paths that have the base directory as a prefix) to relative paths when constructing the hash. A typical path to use as the base directory is your home directory or another directory that is a parent of your build directories. (Dont use / as the base directory since that will make ccache also rewrite paths to system header files, which doesnt gain anything.)
The drawbacks of using a base directory are:
o If you specify an absolute path to the source code file, __FILE__ macros will be expanded to a relative path instead.
o If you specify an absolute path to the source code file and compile with -g, the source code path stored in the object file may point to the wrong directory, which may prevent debuggers like GDB from finding the source code. Sometimes, a work-around is to change the directory explicitly with the cd command in GDB.
ccache has support for GCCs precompiled headers. However, you have to do some things to make it work properly:
o You must set sloppiness to pch_defines,time_macros. The reason is that ccache cant tell whether __TIME__ or __DATE__ is used when using a precompiled header. Further, it cant detect changes in #defines in the source code because of how preprocessing works in combination with precompiled headers.
o You must either:
o use the -include compiler option to include the precompiled header (i.e., dont use #include in the source code to include the header); or
o (for the Clang compiler) use the -include-pch compiler option to include the PCH file generated from the precompiled header; or
o add the -fpch-preprocess compiler option when compiling.
If you dont do this, either the non-precompiled version of the header file will be used (if available) or ccache will fall back to running the real compiler and increase the statistics counter preprocessor error (if the non-precompiled header file is not available).
A group of developers can increase the cache hit rate by sharing a cache directory. To share a cache without unpleasant side effects, the following conditions should to be met:
o Use the same cache directory.
o Make sure that the configuration setting hard_link is false (which is the default).
o Make sure that all users are in the same group.
o Set the configuration setting umask to 002. This ensures that cached files are accessible to everyone in the group.
o Make sure that all users have write permission in the entire cache directory (and that you trust all users of the shared cache).
o Make sure that the setgid bit is set on all directories in the cache. This tells the filesystem to inherit group ownership for new directories. The command find $CCACHE_DIR -type d | xargs chmod g+s might be useful for this.
The reason to avoid the hard link mode is that the hard links cause unwanted side effects, as all links to a cached file share the files modification timestamp. This results in false dependencies to be triggered by timestamp-based build systems whenever another user links to an existing file. Typically, users will see that their libraries and binaries are relinked without reason.
You may also want to make sure that a base directory is set appropriately, as discussed in a previous section.
It is possible to put the cache directory on an NFS filesystem (or similar filesystems), but keep in mind that:
o Having the cache on NFS may slow down compilation. Make sure to do some benchmarking to see if its worth it.
o ccache hasnt been tested very thoroughly on NFS.
A tip is to set temporary_dir to a directory on the local host to avoid NFS traffic for temporary files.
The recommended way of combining ccache with another compiler wrapper (such as distcc) is by letting ccache execute the compiler wrapper. This is accomplished by defining the configuration setting prefix_command, for example by setting the environment variable CCACHE_PREFIX to the name of the wrapper (e.g. distcc). ccache will then prefix the command line with the specified command when running the compiler. To specify several prefix commands, set prefix_command to a colon-separated list of commands.
Unless you set compiler_check to a suitable command (see the description of that configuration option), it is not recommended to use the form ccache anotherwrapper compiler args as the compilation command. Its also not recommended to use the masquerading technique for the other compiler wrapper. The reason is that by default, ccache will in both cases hash the mtime and size of the other wrapper instead of the real compiler, which means that:
o Compiler upgrades will not be detected properly.
o The cached results will not be shared between compilations with and without the other wrapper.
Another minor thing is that if prefix_command is used, ccache will not invoke the other wrapper when running the preprocessor, which increase performance.
o ccache doesnt handle the GNU Assemblers .incbin directive correctly. This directive can be embedded in the source code inside an asm statement in order to include a file verbatim in the object file. If the included file is modified, ccache doesnt pick up the change since the inclusion isnt done by the preprocessor. A workaround of this problem is to set extra_files_to_hash to the path of the included file.
o The direct mode fails to pick up new header files in some rare scenarios. See THE DIRECT MODE above.
A general tip for getting information about what ccache is doing is to enable debug logging by setting log_file. The log contains executed commands, important decisions that ccache makes, read and written files, etc. Another way of keeping track of what is happening is to check the output of ccache -s.
ccache has been written to perform well out of the box, but sometimes you may have to do some adjustments of how you use the compiler and ccache in order to improve performance.
Since ccache works best when I/O is fast, put the cache directory on a fast storage device if possible. Having lots of free memory so that files in the cache directory stay in the disk cache is also preferrable.
A good way of monitoring how well ccache works is to run ccache -s before and after your build and then compare the statistics counters. Here are some common problems and what may be done to increase the hit rate:
o If cache hit (preprocessed) has been incremented instead of cache hit (direct), ccache has fallen back to preprocessor mode, which is generally slower. Some possible reasons are:
o The source code has been modified in such a way that the preprocessor output is not affected.
o Compiler arguments that are hashed in the direct mode but not in the preprocessor mode have changed (-I, -include, -D, etc) and they didnt affect the preprocessor output.
o The compiler option -Xpreprocessor or -Wp,X (except -Wp,-MD,path and Wp,-MMD,path) is used.
o This was the first compilation with a new value of the base directory setting.
o A modification time of one of the include files is too new (created the same second as the compilation is being done). This check is made to avoid a race condition. To fix this, create the include file earlier in the build process, if possible, or set sloppiness to include_file_mtime if you are willing to take the risk. (The race condition consists of these events: the preprocessor is run; an include file is modified by someone; the new include file is hashed by ccache; the real compiler is run on the preprocessors output, which contains data from the old header file; the wrong object file is stored in the cache.)
o The __TIME__ preprocessor macro is (potentially) being used. ccache turns off direct mode if __TIME__ is present in the source code outside comments and string literals. This is done as a safety measure since the string indicates that a __TIME__ macro may affect the output. (To be sure, ccache would have to run the preprocessor, but the sole point of the direct mode is to avoid that.) If you know that __TIME__ isnt used in practise, or dont care if ccache produces objects where __TIME__ is expanded to something in the past, you can set sloppiness to time_macros.
o The __DATE__ preprocessor macro is (potentially) being used and the date has changed. This is similar to how __TIME__ is handled. If __DATE__ is present in the source code outside comments and string literals, ccache hashes the current date in order to be able to produce the correct object file if the __DATE__ macro affects the output. If you know that __DATE__ isnt used in practise, or dont care if ccache produces objects where __DATE__ is expanded to something in the past, you can set sloppiness to time_macros.
o The __FILE__ preprocessor macro is (potentially) being used and the file path has changed. If __FILE__ is present in the source code outside comments and string literals, ccache hashes the current input file path in order to be able to produce the correct object file if the __FILE__ macro affects the output. If you know that __FILE__ isnt used in practise, or dont care if ccache produces objects where __FILE__ is expanded to the wrong path, you can set sloppiness to file_macro.
o If cache miss has been incremented even though the same code has been compiled and cached before, ccache has either detected that something has changed anyway or a cleanup has been performed (either explicitly or implicitly when a cache limit has been reached). Some perhaps unobvious things that may result in a cache miss are usage of __TIME__ or __DATE__ macros, or use of automatically generated code that contains a timestamp, build counter or other volatile information.
o If multiple source files has been incremented, its an indication that the compiler has been invoked on several source code files at once. ccache doesnt support that. Compile the source code files separately if possible.
o If unsupported compiler option has been incremented, enable debug logging and check which option was rejected.
o If preprocessor error has been incremented, one possible reason is that precompiled headers are being used. See PRECOMPILED HEADERS for how to remedy this.
o If cant use precompiled header has been incremented, see PRECOMPILED HEADERS.
If compilation doesnt work with ccache, but it works without it, one possible reason is that the compiler cant compile preprocessed output correctly. A workaround that may work is to enable run_second_cpp*. This will make cache misses slower, though, so it is better to find and fix the root cause.
It should be noted that ccache is susceptible to general storage problems. If a bad object file sneaks into the cache for some reason, it will of course stay bad. Some possible reasons for erroneous object files are bad hardware (disk drive, disk controller, memory, etc), buggy drivers or file systems, a bad prefix_command or compiler wrapper. If this happens, the easiest way of fixing it is this:
1. Build so that the bad object file ends up in the build tree.
2. Remove the bad object file from the build tree.
3. Rebuild with CCACHE_RECACHE set.
An alternative is to clear the whole cache with ccache -C if you dont mind losing other cached results.
There are no reported issues about ccache producing broken object files reproducibly. That doesnt mean it cant happen, so if you find a repeatable case, please report it.
Credits, mailing list information, bug reporting instructions, source code, etc, can be found on ccaches web site: http://ccache.samba.org.
ccache was originally written by Andrew Tridgell and is currently developed and maintained by Joel Rosdahl. See AUTHORS.txt or AUTHORS.html and http://ccache.samba.org/credits.html for a list of contributors.
|ccache 3&.2&.4||CCACHE (1)||10/08/2015|