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Man Pages


Manual Reference Pages  -  EZ (3)

NAME

EZ - introduction to EZWGL, the EZ widget and graphics library

CONTENTS

Synopsis
Description

SYNOPSIS

The EZ widget and graphics library (EZWGL) is a C library written on top of Xlib. It is designed for developing graphics user interface under the X window system programming environment.

DESCRIPTION

EZWGL consists of two parts, a widget library and a graphics library. The widget library implements about a twenty or so commonly used widgets, including button, label, frame, entry, text-widget, listbox, slider, notebook, combox, menu, file-selector, list-tree, work-area, spin-button, gradient-bar, histogram, spread-sheet and 3D-canvas. The widget library also implements a drag-and-drop mechanism and a resource management scheme. The graphics library implements about 100 OpenGL(TM) like graphics functions that provides high level support for 3D graphics, including features like zbuffer, double-buffer and lighting.

An EZWGL application consists of following components.

1. Include the one and only header file "EZ.h"

2. Initialize the library by calling EZ_Initialize

3. Create widgets using EZ_CreateWidget

4. Register widget callbacks and event handlers using EZ_AddWidgetCallBack and EZ_AddEventHandler

5. Map widgets by invoking EZ_DisplayWidget on your toplevel widgets

6. Processing events using EZ_EventMainLoop or EZ_ServiceEvents or EZ_WaitAndServiceNextEvent

Here is a simple example that demonstrates these steps.

#include "EZ.h"                     /* the header file      */
static  void doexit(EZ_Widget *w, void *d)
{
  EZ_Shutdown();
  exit(0);
}

main(int argc, char **argv) { EZ_Widget *hello;

EZ_Initialize(argc,argv,0); /* initialize EZWGL */

/* create a button and set its foreground red */ hello = EZ_CreateWidget(EZ_WIDGET_NORMAL_BUTTON, NULL, EZ_LABEL_STRING, "Hello World", EZ_FOREGROUND, "red", 0);

EZ_AddWidgetCallBack(hello, /* register call back */ EZ_CALLBACK, doexit, NULL, 0);

EZ_DisplayWidget(hello); /* show the button */

EZ_EventMainLoop(); /* handle mouse inputs */ }

SEE ALSO

EZ_Initialize(3), EZ_CreateWidget(3), EZ_DisplayWidget(3), EZ_Shutdown(3)       

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EZWGL EZ (3)

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