|init ( [ARGS] )||
Initialize a Net::GrowlClient Application with a Growl Server target.
The constructor takes arguments, these arguments are in key-value pairs.
There is two groups of parameters, protocol parameters and registration parameters.
Protocols parameters are:
Registering an application within a Growl Server consist to tell the Server who we are, ie the name of the application, and what kind of message we will use. As an example, the application NetMonitor.pl would register as Perl NetMonitor and tell the server that it will use Standard Message and Alert Message as kind of notifications.
Registering the application is implicit (Constructor does it) but may be avoided if the application has already been registered within the Growl Server.
Registering parameters are:
You can also define some global notify() options wich could be override with the notify() method
notify(args) Once the object initialized, you can start sending notifications to the server with this method. A Notification has a title and a message witch is related to one of the different kind of messages defined in the constructor. It also has a priority and a sticky flag. Priority is a value from -2 to 2, 0 is a normal priority. Sticky notifications does not desappear themselves on the server screen and needs a user interaction, this could be useful for important messages. But take care about not all notification display styles support sticky notification. As an example the default Bezel style doesnt.
application Application name #Be careful and see below title The title message The message priority Priority flag sticky Sticky flag notification Kind of notification to use
Default values should be overwritten but some exists:
CLIENT_TYPE_REGISTRATION => 4 #noauth CLIENT_TYPE_NOTIFICATION => 5 #noauth CLIENT_CRYPT => FALSE #Do not crypt ( AES128 is NOT IMPLEMENTED IN v < 0.10) CLIENT_PASSWORD => #nullstring <=> nopassword CLIENT_PEER_HOST => localhost CLIENT_PEER_PORT => 9887 CLIENT_APPLICATION_NAME => Net::GrowlClient CLIENT_NOTIFICATION_LIST => [Net::GrowlClient Notification] CLIENT_NOTIFICATION => First element of CLIENT_NOTIFICATION_LIST CLIENT_DEFAULT_TITLE => Hello from Net::GrowlClient! CLIENT_DEFAULT_MESSAGE => "Yeah! It Works!\nThis is the default message." CLIENT_STICKY => FALSE CLIENT_SKIP_REGISTER => FALSE CLIENT_PRIORITY => 0 #Normal
Notify Method use object parameters. They could be overwritten but keep in mind that application name and the notification list needs to be registered in order to be used with the notify() method.
Usually, you just want to see your message on the server screen and dont care about wich application is sending the message. In this case You just have to set a GrowlClient object which use the default values. The identity will be Net::GrowlClient and the notification Net::GrowlClient Notification. This is the minimal but sufficient usage.
use Net::GrowlClient; my $growl = Net::GrowlClient->init( CLIENT_PEER_HOST => server.example.com ) or die "$!\n"; $growl->notify( title => Notification title, message => "first line\nsecond line" );
Using advanced features alow your application to have its own identity and notification list. This make possible to set specific preferences for this application in the Growl Control Panel on the server.
This example create a GrowlClient object for the application Foo with the server server.example.com using md5 auth. Register this application Foo with its notification list. Send a sticky notification to with tho highest priority.
use Net::GrowlClient; my $growl = Net::GrowlClient->init( CLIENT_TYPE_REGISTRATION => 0, #md5 auth CLIENT_TYPE_NOTIFICATION => 1, #md5 auth CLIENT_CRYPT => 0, #Do not crypt CLIENT_PASSWORD => secret, CLIENT_PEER_HOST => server.example.com, CLIENT_APPLICATION_NAME => Foo, CLIENT_NOTIFICATION_LIST => [Foo Normal, Foo Alert] #The default is the first Foo Normal. ) or die "$!\n"; $growl->notify( title => Notification title, message => "first line\nsecond line", notification => Foo Alert, #Specify we do not use the default notification. priority => 2, sticky => 1 );
This example create a GrowlClient object for one or more application with are already registered and send messages to the server from Application 1 and Application 2. This use sha256 auth method.
my $growl = Net::GrowlClient->init( CLIENT_TYPE_REGISTRATION => 2, #sha auth CLIENT_TYPE_NOTIFICATION => 3, #sha auth CLIENT_PASSWORD => secret, CLIENT_PEER_HOST => server.example.com, ) or die "$!\n"; $growl->notify( title => Notification title, message => "first line\nsecond line", notification => An Application 1 Notification, application => Application 1 wich is registered ); $growl->notify( title => Notification title, message => "first line\nsecond line", notification => An Application 2 Notification, application => Application 2 wich is registered );
There is still some capabilities missing in this growl network client protocol implementation.
Enabling fine registering of default notification list instead of all as default.( expect v 0.05 )
Implementation of AES128 Crypting ( expect v 0.10 )
Raphael Roulet. Please report all bugs to <email@example.com> or <firstname.lastname@example.org>.
|perl v5.20.3||NET::GROWLCLIENT (3)||2007-04-02|