Manual Reference Pages - PS_BEGIN_PATTERN (3)
UWE STEINMANN 2003Uwe SteinmannMai 11, 2004;
PS_begin_pattern Starts a new pattern
int PS_begin_pattern(PSDoc *psdoc, float width, float height, float xstep, float ystep, int painttype)
A pattern can be thought of like a color for drawing and filling.
Actually, PS_setcolor is used to apply a pattern.
The pattern itself has given dimension an a stepping in horizontal and
vertical direction. The stepping comes into effect when the area to be
fill is larger than the pattern itself. In such a case the pattern will
be repeated with a distance of xstep in horizontal
and ystep in vertical direction.
Each call of PS_begin_pattern must be accompanied
by a call to PS_end_pattern(3).
Returns identifier of the pattern or zero in case of an error.
The identifier is a positiv number greater 0.
This manual page was written by Uwe Steinmann email@example.com.
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