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Man Pages


Manual Reference Pages  -  SDL_PUSHEVENT (3)

NAME

SDL_PushEvent - Pushes an event onto the event queue

CONTENTS

SYNOPSIS

#include "SDL.h"

int SDL_PushEvent(SDL_Event *event);

DESCRIPTION

The event queue can actually be used as a two way communication channel. Not only can events be read from the queue, but the user can also push their own events onto it. event is a pointer to the event structure you wish to push onto the queue.

Note:

Pushing device input events onto the queue doesn’t modify the state of the device within SDL.

RETURN VALUE

Returns 0 on success or -1 if the event couldn’t be pushed.

EXAMPLES

See SDL_Event.

SEE ALSO

SDL_PollEvent, SDL_PeepEvents, SDL_Event

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SDL SDL_PUSHEVENT (3) Tue 11 Sep 2001, 22:59

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