Manual Reference Pages - SDL_UPDATERECT (3)
SDL_UpdateRect - Makes sure the given area is updated on the given screen.
void SDL_UpdateRect(SDL_Surface *screen, Sint32 x, Sint32 y, Sint32 w, Sint32 h);
Makes sure the given area is updated on the given screen. The rectangle must be confined within the screen boundaries (no clipping is done).
If x, y, w and h are all 0, SDL_UpdateRect will update the entire screen.
This function should not be called while screen is locked.
SDL_UpdateRects, SDL_Rect, SDL_Surface, SDL_LockSurface
|SDL ||SDL_UPDATERECT (3) ||Tue 11 Sep 2001, 23:01 |
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