GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  SOASCIITEXT (3)

NAME

SoAsciiText — simple 3D text shape node

CONTENTS

Inherits From
Synopsis
Description
Fields
Methods
Action Behavior
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoShape > SoAsciiText

SYNOPSIS

#include <Inventor/nodes/SoAsciiText.h>

enum Justification {     SoAsciiText::LEFT    
                      SoAsciiText::LEFT     Left edges of all strings are aligned    
SoAsciiText::RIGHT    
                      SoAsciiText::RIGHT    Right edges of all strings are aligned    
SoAsciiText::CENTER    
                      SoAsciiText::CENTER   Centers of all strings are aligned
}

Fields from class SoAsciiText:

    SoMFString    
                    
SoMFString           string    
SoSFFloat    
                    
SoSFFloat            spacing    
SoSFEnum    
                    
SoSFEnum             justification    
SoMFFloat    
                    
SoMFFloat            width

Methods from class SoAsciiText:

       
                    
                     SoAsciiText()    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

This node defines one or more strings of 3D text. In contrast with SoText2, 3D text can be rotated, scaled, lighted, and textured, just like all other 3D shapes. In constrast with SoText3, this 3D ascii text cannot be extruded.

The text origin is at (0,0,0) after applying the current transformation. The scale of the text is affected by the size field of the current SoFont as well as the current transformation.

SoAsciiText uses the current material when rendering. Textures are applied to ascii text as follows. On the front face of the text, the texture origin is at the base point of the first string; the base point is at the lower left for justification LEFT, at the lower right for RIGHT, and at the lower center for CENTER. The texture is scaled equally in both S and T dimensions, with the font height representing 1 unit. S increases to the right on the front face.

FIELDS

    SoMFString    
                    
SoMFString           string
The text string(s) to display. Each string will appear on its own line.

    SoSFFloat    
                    
SoSFFloat            spacing
Defines the distance (in the negative y direction) between the base points of successive strings, measured with respect to the current font height. A value of 1 indicates single spacing, a value of 2 indicates double spacing, and so on.

    SoSFEnum    
                    
SoSFEnum             justification
Indicates placement and alignment of strings. With LEFT justification, the left edge of the first line is at the (transformed) origin, and all left edges are aligned. RIGHT justification is similar. CENTER justification places the center of the first string at the (transformed) origin, with the centers of all remaining strings aligned under it.

    SoMFFloat    
                    
SoMFFloat            width
Defines the width of each text string. Each string will be scaled so that it spans this many units.

METHODS

       
                    
                     SoAsciiText()
Creates an ascii text node with default settings.

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction
Draws text based on the current font, transformation, drawing style, material, texture, complexity, and so on.

SoRayPickAction
Performs a pick on the text. The string index and character position are available from the SoTextDetail.

SoGetBoundingBoxAction
Computes the bounding box that encloses the text.

SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle used to approximate the text geometry.

FILE FORMAT/DEFAULTS

AsciiText {



string         ""
spacing        1
justification  LEFT
width          0


}

SEE ALSO

SoFont, SoFontStyle, SoText2, SoText3, SoTextDetail

Search for    or go to Top of page |  Section 3 |  Main Index


SOASCIITEXT(3IV) (-->)

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.