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Man Pages


Manual Reference Pages  -  SOBASECOLOR (3)

NAME

SoBaseColor — node that defines an object’s base color

CONTENTS

Inherits From
Synopsis
Description
Fields
Methods
Action Behavior
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoBaseColor

SYNOPSIS

#include <Inventor/nodes/SoBaseColor.h>

Fields from class SoBaseColor:

    SoMFColor    
                    
SoMFColor            rgb

Methods from class SoBaseColor:

       
                    
                     SoBaseColor()    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

This node defines the base color (or colors) of subsequent shape nodes in the scene graph. SoBaseColor sets only the diffuse color(s) of the current material and has no effect on the material’s other attributes.

FIELDS

    SoMFColor    
                    
SoMFColor            rgb
RGB color(s).

METHODS

       
                    
                     SoBaseColor()
Creates a base color node with default settings.

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction
Sets the current base color in the state.

FILE FORMAT/DEFAULTS

BaseColor {



rgb  0.8 0.8 0.8


}

SEE ALSO

SoMaterial, SoPackedColor

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