GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  SOCOMPOSEROTATIONFROMTO (3)

NAME

SoComposeRotationFromTo — composes a rotation that rotates from one vector into another

CONTENTS

Inherits From
Synopsis
Description
Inputs
Outputs
Methods
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoEngine > SoComposeRotationFromTo

SYNOPSIS

#include <Inventor/engines/SoCompose.h>

Inputs from class SoComposeRotationFromTo:

    SoMFVec3f    
                    
SoMFVec3f            from    
SoMFVec3f    
                    
SoMFVec3f            to

Outputs from class SoComposeRotationFromTo:

    (SoMFRotation)    
                    
(SoMFRotation)       rotation

Methods from class SoComposeRotationFromTo:

       
                    
                     SoComposeRotationFromTo()

Methods from class SoEngine:

    static SoType    
                    
static SoType        getClassTypeId()    
virtual int    
                    
virtual int          getOutputs(SoEngineOutputList &list) const    
SoEngineOutput *    
                    
SoEngineOutput *     getOutput(const SbName &outputName) const    
SbBool    
                    
SbBool               getOutputName(const SoEngineOutput *output, SbName &outputName) const    
SoEngine *    
                    
SoEngine *           copy() const    
static SoEngine *    
                    
static SoEngine *    getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoEngineList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

This engine takes two inputs, representing a vector before and after a rotation has been applied. As output, it produces the rotation value that would cause the first vector to transform into the other.

The input fields can have multiple values, allowing the engine to compose several rotations in parallel. Some inputs may have more values than others. In such cases, the last value of the shorter inputs will be repeated as necessary.

INPUTS

    SoMFVec3f    
                    
SoMFVec3f            from
Vector before the rotation.

    SoMFVec3f    
                    
SoMFVec3f            to
Vector after the rotation.

OUTPUTS

    (SoMFRotation)    
                    
(SoMFRotation)       rotation
A rotation that transforms one vector into another.

METHODS

       
                    
                     SoComposeRotationFromTo()
Constructor

FILE FORMAT/DEFAULTS

ComposeRotationFromTo {



from  0 0 1
to    0 0 1


}

SEE ALSO

SoComposeRotation, SoDecomposeRotationFromTo, SoEngineOutput

Search for    or go to Top of page |  Section 3 |  Main Index


SOCOMPOSEROTATIONFROMTO(3IV) (-->)

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.