GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  SOINDEXEDFACESET (3)

NAME

SoIndexedFaceSet — indexed polygonal face shape node

CONTENTS

Inherits From
Synopsis
Description
Methods
Action Behavior
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoShape > SoVertexShape > SoIndexedShape > SoIndexedFaceSet

SYNOPSIS

#include <Inventor/nodes/SoIndexedFaceSet.h>

Fields from class SoIndexedShape:

    SoMFInt32    
                    
SoMFInt32            coordIndex    
SoMFInt32    
                    
SoMFInt32            materialIndex    
SoMFInt32    
                    
SoMFInt32            normalIndex    
SoMFInt32    
                    
SoMFInt32            textureCoordIndex

Fields from class SoVertexShape:

    SoSFNode    
                    
SoSFNode             vertexProperty

Methods from class SoIndexedFaceSet:

       
                    
                     SoIndexedFaceSet()    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

This node represents a 3D shape formed by constructing faces (polygons) from vertices located at the coordinates specified in the vertexProperty field (from SoVertexShape), or the current inherited state. For optimal performance, the vertexProperty field is recommended.

SoIndexedFaceSet uses the indices in the coordIndex field (from SoIndexedShape) to specify the polygonal faces. An index of SO_END_FACE_INDEX (-1) indicates that the current face has ended and the next one begins. For improved performance, arrange all the faces with only 3 vertices at beginning of the list, then all faces with 4 vertices, and finally all other faces.

The vertices of the faces are transformed by the current transformation matrix. The faces are drawn with the current light model and drawing style.

Treatment of the current material and normal binding is as follows: The PER_PART and PER_FACE bindings specify a material or normal for each face. PER_VERTEX specifies a material or normal for each vertex. The corresponding _INDEXED bindings are the same, but use the materialIndex or normalIndex indices (see SoIndexedShape). The default material binding is OVERALL. The default normal binding is PER_VERTEX_INDEXED.

If any normals (or materials) are specified, Inventor assumes you provide the correct number of them, as indicated by the binding. You will see unexpected results if you specify fewer normals (or materials) than the shape requires. If no normals are specified, they will be generated automatically.

Textures are applied as described for the SoIndexedShape class.

METHODS

       
                    
                     SoIndexedFaceSet()
Creates an indexed face set node with default settings.

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction
Draws faces based on the current coordinates, normals, materials, drawing style, and so on.

SoRayPickAction
Picks faces based on the current coordinates and transformation. Details about the intersection are returned in an SoFaceDetail.

SoGetBoundingBoxAction
Computes the bounding box that encloses all vertices of the face set with the current transformation applied to them. Sets the center to the average of the coordinates of all vertices.

SoCallbackAction
If any triangle callbacks are registered with the action, they will be invoked for each successive triangle generated from each face in the set.

FILE FORMAT/DEFAULTS

IndexedFaceSet {



vertexProperty     NULL
coordIndex         0
materialIndex      -1
normalIndex        -1
textureCoordIndex  -1


}

SEE ALSO

SoCoordinate3, SoDrawStyle, SoFaceDetail, SoFaceSet, SoVertexProperty

Search for    or go to Top of page |  Section 3 |  Main Index


SOINDEXEDFACESET(3IV) (-->)

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.