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Man Pages


Manual Reference Pages  -  SOMFNAME (3)

NAME

SoMFName — multiple-value field containing any number of names

CONTENTS

Inherits From
Synopsis
Description
Methods

INHERITS FROM

SoField > SoMField > SoMFName

SYNOPSIS

#include <Inventor/fields/SoMFName.h>

Methods from class SoMFName:

    void    
                    
void                 setValues(int start, int num, const char *strings[])    
void    
                    
void                 setValue(const char *string)    
static SoType    
                    
static SoType        getClassTypeId()    
virtual void    
                    
virtual void         getTypeId() const    
const SbName &    
                    
const SbName &       operator [](int i) const    
const SbName *    
                    
const SbName *       getValues(int start) const    
int    
                    
int                  find(const SbName & targetValue, SbBool addIfNotFound = FALSE)    
void    
                    
void                 setValues(int start, int num, const SbName *newValues)    
void    
                    
void                 set1Value(int index, const SbName & newValue)    
const SbName &    
                    
const SbName &       operator=(const SbName & newValue)    
void    
                    
void                 setValue(const SbName & newValue)    
int    
                    
int                  operator ==(const SoMFName &f) const    
int    
                    
int                  operator !=(const SoMFName &f) const    
SbName *    
                    
SbName *             startEditing()    
void    
                    
void                 finishEditing()

Methods from class SoMField:

    int    
                    
int                  getNum() const    
void    
                    
void                 setNum(int num)    
virtual void    
                    
virtual void         deleteValues(int start, int num = -1)    
virtual void    
                    
virtual void         insertSpace(int start, int num)    
SbBool    
                    
SbBool               set1(int index, const char *valueString)    
void    
                    
void                 get1(int index, SbString &valueString)

Methods from class SoField:

    void    
                    
void                 setIgnored(SbBool ignore)    
SbBool    
                    
SbBool               isIgnored() const    
SbBool    
                    
SbBool               isDefault() const    
virtual SbBool    
                    
virtual SbBool       isOfType(SoType type) const    
SbBool    
                    
SbBool               set(const char *valueString)    
void    
                    
void                 get(SbString &valueString)    
void    
                    
void                 touch()    
SbBool    
                    
SbBool               connectFrom(SoField *fromField)    
SbBool    
                    
SbBool               connectFrom(SoEngineOutput *fromEngine)    
void    
                    
void                 disconnect()    
SbBool    
                    
SbBool               isConnected() const    
SbBool    
                    
SbBool               isConnectedFromField() const    
SbBool    
                    
SbBool               getConnectedField(SoField *&writingField) const    
SbBool    
                    
SbBool               isConnectedFromEngine() const    
SbBool    
                    
SbBool               getConnectedEngine(SoEngineOutput *&engineOutput) const    
void    
                    
void                 enableConnection(SbBool flag)    
SbBool    
                    
SbBool               isConnectionEnabled() const    
int    
                    
int                  getForwardConnections(SoFieldList &list) const    
SoFieldContainer *    
                    
SoFieldContainer *   getContainer() const

DESCRIPTION

A multiple-valued field containing any number of names. Names are short series of characters generally used for labels or names, and are stored in a special table designed to allow fast lookup and comparison. For most purposes, an SoMFString field is probably more appropriate.

SoMFNames are written to file as one or more strings of characters. Names must begin with an underscore or alphabetic character, and must consist entirely of underscores, alphabetic characters, or numbers. When more than one value is present, all of the values are enclosed in square brackets and separated by commas; for example:



[ Fred, Wilma, _Part_01, translationField ]

METHODS

    void    
                    
void                 setValues(int start, int num, const char *strings[])
Sets num values beginning at index start to the names contained in the given set of character strings.

    void    
                    
void                 setValue(const char *string)
Sets this field to contain one and only one value, given by string.

    static SoType    
                    
static SoType        getClassTypeId()    
virtual void    
                    
virtual void         getTypeId() const
Returns the type for this class or a particular object of this class.

    const SbName &    
                    
const SbName &       operator [](int i) const
Returns the i’th value of the field. Indexing past the end of the field (passing in i greater than getNum()) will return garbage.

    const SbName *    
                    
const SbName *       getValues(int start) const
Returns a pointer into the array of values in the field, starting at index start. The values are read-only; see the startEditing()/finishEditing() methods for a way of modifying values in place.

    int    
                    
int                  find(const SbName & targetValue, SbBool addIfNotFound = FALSE)
Finds the given value in the array and returns the index of that value in the array. If the value is not found, -1 is returned. If addIfNotFound is set, then targetValue is added to the end of the array (but -1 is still returned).

    void    
                    
void                 setValues(int start, int num, const SbName *newValues)
Sets num values starting at index start to the values in newValues. The array will be automatically be made larger to accomodate the new values, if necessary.

    void    
                    
void                 set1Value(int index, const SbName & newValue)
Sets the index’th value in the array to newValue. The array will be automatically expanded, if necessary.

    const SbName &    
                    
const SbName &       operator=(const SbName & newValue)    
void    
                    
void                 setValue(const SbName & newValue)
Sets the first value in the array to newValue, and deletes the second and subsequent values.

    int    
                    
int                  operator ==(const SoMFName &f) const    
int    
                    
int                  operator !=(const SoMFName &f) const
Returns TRUE if all of the values of this field equal (do not equal) those of the given field. If the fields are different types FALSE will always be returned (even if one field is an SoMFFloat with one value of 1.0 and the other is an SoMFInt with a value of 1, for example).

    SbName *    
                    
SbName *             startEditing()    
void    
                    
void                 finishEditing()
startEditing() returns a pointer to the internally-maintained array that can be modified. The values in the array may be changed, but values cannot be added or removed. It is illegal to call any other editing methods between startEditing() and finishEditing() (e.g. set1Value(), setValue(), etc).

Fields, engines or sensors connected to this field and sensors are not notified that this field has changed until finishEditing() is called. Calling finishEditing() always sets the isDefault() flag to FALSE and informs engines and sensors that the field changed, even if none of the values actually were changed.

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