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Man Pages


Manual Reference Pages  -  SOPATHSWITCH (3)

NAME

SoPathSwitch — group node that traverses only when traversed along a given path

CONTENTS

Inherits From
Synopsis
Description
Fields
Methods
Action Behavior
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoGroup > SoPathSwitch

SYNOPSIS

#include <Inventor/nodes/SoPathSwitch.h>

Fields from class SoPathSwitch:

    SoSFPath    
                    
SoSFPath             path

Methods from class SoPathSwitch:

       
                    
                     SoPathSwitch()    
   
                    
                     SoPathSwitch(int nChildren)    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoGroup:

    void    
                    
void                 addChild(SoNode *child)    
void    
                    
void                 insertChild(SoNode *child, int newChildIndex)    
SoNode *    
                    
SoNode *             getChild(int index) const    
int    
                    
int                  findChild(const SoNode *child) const    
int    
                    
int                  getNumChildren() const    
void    
                    
void                 removeChild(int index)    
void    
                    
void                 removeChild(SoNode *child)    
void    
                    
void                 removeAllChildren()    
void    
                    
void                 replaceChild(int index, SoNode *newChild)    
void    
                    
void                 replaceChild(SoNode *oldChild, SoNode *newChild)

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

SoPathSwitch is a group node that traverses its children only if the current traversal path matches the SoPath in the path field. This can be used, for example, to affect only one instance of a subgraph. The path field contains the path up to (but not including) the SoPathSwitch. The path need not go all the way back to the root; if it does not, then only the number of ancestors that are in the path are compared to see if the children should be traversed. A NULL path means that the children are never traversed.

FIELDS

    SoSFPath    
                    
SoSFPath             path
The path that must match the current traversal path.

METHODS

       
                    
                     SoPathSwitch()
Creates a path switch node with default settings.

       
                    
                     SoPathSwitch(int nChildren)
Constructor that takes approximate number of children.

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction, SoHandleEventAction
Traverses the children if the paths match.

FILE FORMAT/DEFAULTS

PathSwitch {



path  NULL


}

SEE ALSO

SoPath, SoSwitch

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