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Man Pages


Manual Reference Pages  -  SOROTATION (3)

NAME

SoRotation — node representing a 3D rotation about an arbitrary axis

CONTENTS

Inherits From
Synopsis
Description
Fields
Methods
Action Behavior
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoTransformation > SoRotation

SYNOPSIS

#include <Inventor/nodes/SoRotation.h>

Fields from class SoRotation:

    SoSFRotation    
                    
SoSFRotation         rotation

Methods from class SoRotation:

       
                    
                     SoRotation()    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
SbBool    
                    
SbBool               set(const char *fieldDataString)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

DESCRIPTION

This node defines a 3D rotation about an arbitrary axis through the origin. The rotation is accumulated into the current transformation, which is applied to subsequent shapes. The rotation field provides a variety of methods for specifying the rotation.

FIELDS

    SoSFRotation    
                    
SoSFRotation         rotation
Rotation specification.

METHODS

       
                    
                     SoRotation()
Creates a rotation node with default settings.

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

ACTION BEHAVIOR

SoGLRenderAction, SoCallbackAction, SoGetBoundingBoxAction, SoRayPickAction
Accumulates rotation transformation into the current transformation.

SoGetMatrixAction
Returns the matrix corresponding to the rotation.

FILE FORMAT/DEFAULTS

Rotation {



rotation  0 0 1  0


}

SEE ALSO

SoRotationXYZ, SoTransform

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SOROTATION(3IV) (-->)

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