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Man Pages


Manual Reference Pages  -  SOSCENEKIT (3)

NAME

SoSceneKit — scene nodekit class

CONTENTS

Inherits From
Synopsis
Description
Parts
Methods
Catalog Parts
File Format/defaults
See Also

INHERITS FROM

SoBase > SoFieldContainer > SoNode > SoBaseKit > SoSceneKit

SYNOPSIS

#include <Inventor/nodekits/SoSceneKit.h>

Parts from class SoSceneKit:

    (SoNodeKitListPart)    
                     
(SoNodeKitListPart)   cameraList    
(SoNodeKitListPart)    
                     
(SoNodeKitListPart)   lightList    
(SoNodeKitListPart)    
                     
(SoNodeKitListPart)   childList

Parts from class SoBaseKit:

    (SoNodeKitListPart)    
                     
(SoNodeKitListPart)   callbackList

Methods from class SoSceneKit:

       
                    
                     SoSceneKit()    
static const SoNodekitCatalog *    
                    
static const SoNodekitCatalog * getClassNodekitCatalog() const    
int    
                    
int                  getCameraNumber()    
void    
                    
void                 setCameraNumber(int camNum)    
static SoType    
                    
static SoType        getClassTypeId()

Methods from class SoBaseKit:

    virtual const SoNodekitCatalog *    
                         
virtual const SoNodekitCatalog * getNodekitCatalog() const    
virtual SoNode *    
                         
virtual SoNode *          getPart(const SbName &partName, SbBool makeIfNeeded)    
SbString    
                         
SbString                  getPartString(const SoBase *part)    
virtual SoNodeKitPath *    
                         
virtual SoNodeKitPath *   createPathToPart(const SbName &partName, SbBool makeIfNeeded, const SoPath *pathToExtend = NULL)    
virtual SbBool    
                         
virtual SbBool            setPart(const SbName &partName, SoNode *newPart)    
SbBool    
                         
SbBool                    set(char *partName, char *parameters)    
SbBool    
                         
SbBool                    set(char *nameValuePairs)    
static SbBool    
                         
static SbBool             isSearchingChildren()    
static void    
                         
static void               setSearchingChildren(SbBool newVal)

Methods from class SoNode:

    void    
                    
void                 setOverride(SbBool state)    
SbBool    
                    
SbBool               isOverride() const    
SoNode *    
                    
SoNode *             copy(SbBool copyConnections = FALSE) const    
virtual SbBool    
                    
virtual SbBool       affectsState() const    
static SoNode *    
                    
static SoNode *      getByName(const SbName &name)    
static int    
                    
static int           getByName(const SbName &name, SoNodeList &list)

Methods from class SoFieldContainer:

    void    
                    
void                 setToDefaults()    
SbBool    
                    
SbBool               hasDefaultValues() const    
SbBool    
                    
SbBool               fieldsAreEqual(const SoFieldContainer *fc) const    
void    
                    
void                 copyFieldValues(const SoFieldContainer *fc, SbBool copyConnections = FALSE)    
void    
                    
void                 get(SbString &fieldDataString)    
virtual int    
                    
virtual int          getFields(SoFieldList &resultList) const    
virtual SoField *    
                    
virtual SoField *    getField(const SbName &fieldName) const    
SbBool    
                    
SbBool               getFieldName(const SoField *field, SbName &fieldName) const    
SbBool    
                    
SbBool               isNotifyEnabled() const    
SbBool    
                    
SbBool               enableNotify(SbBool flag)

Methods from class SoBase:

    void    
                    
void                 ref()    
void    
                    
void                 unref() const    
void    
                    
void                 unrefNoDelete() const    
void    
                    
void                 touch()    
virtual SoType    
                    
virtual SoType       getTypeId() const    
SbBool    
                    
SbBool               isOfType(SoType type) const    
virtual void    
                    
virtual void         setName(const SbName &name)    
virtual SbName    
                    
virtual SbName       getName() const

Macros from class SoBaseKit:

SO_GET_PART(kit, partName, partClass)
                    
SO_CHECK_PART(kit, partName, partClass)
                    

DESCRIPTION

This nodekit is used to organize camera, (SoCameraKit), light, (SoLightKit), and object, (SoShapeKit, SoSeparatorKit, and SoWrapperKit) nodekits into a scene. A scene is composed of a list of cameras, a list of lights, and a list of children. There are three parts created by this nodekit: cameraList, lightList, and childList.

The cameraList part is a list part of SoCameraKit nodes. The list itself is an SoNodeKitListPart, and since only one camera can be active at a time, the container of the list part is an SoSwitch node. Use setCameraNumber(), and the scene kit will set the switch to make that camera active.

The lightList part is a list of SoLightKit nodes. The lightList is used to illuminate the objects contained in the childList part.

The childList part contains a set of SoSeparatorKit nodes. You can add any kind of SoSeparatorKit to this list, including SoShapeKit and SoWrapperKit. Since each SoSeparatorKit in turn contains a childList, this part is used to describe a hierarchical scene. (See the reference page for SoSeparatorKit). All members of childList are lit by the lights in lightList and rendered by the active camera in cameraList.

PARTS

    (SoNodeKitListPart)    
                     
(SoNodeKitListPart)   cameraList
This part is an SoNodeKitListPart It has a container that is an SoSwitch node. The list may contain only SoCameraKit nodekits. The active child of the SoSwitch is the active camera. This part is NULL by default, but is automatically created whenever you add a camera, as with setPart("cameraList[0]", myNewCamera) .

    (SoNodeKitListPart)    
                     
(SoNodeKitListPart)   lightList
This part is an SoNodeKitListPart that uses an defines an SoGroup as its container The list may contain only SoLightKit nodekits. Add SoLightKits to this list and they will light the members of the childList of this SoSceneKit. This part is NULL by default, but is automatically created when you add a light.

    (SoNodeKitListPart)    
                     
(SoNodeKitListPart)   childList
This part is an SoNodeKitListPart that uses an SoGroup for its container. The list may contain only SoSeparatorKit nodekits or nodekits derived from SoSeparatorKit (e.g., SoShapeKit and SoWrapperKit). These children represent the objects in the scene. This part is NULL by default, but is automatically created whenever you add a child to the childList. Also, when asked to build a member of the childList, the scenekit will build an SoShapeKit by default. So if the childList part is NULL, and you call: getPart("childList[0]", TRUE) . the scene kit will create the childList and add an SoShapeKit as the new element in the list.

METHODS

       
                    
                     SoSceneKit()
Constructor.

    static const SoNodekitCatalog *    
                    
static const SoNodekitCatalog * getClassNodekitCatalog() const
Returns an SoNodekitCatalog for the class SoSceneKit.

    int    
                    
int                  getCameraNumber()    
void    
                    
void                 setCameraNumber(int camNum)
Gets and sets current camera index. This index refers to which child is active in the cameraList part (SoSwitch node).

    static SoType    
                    
static SoType        getClassTypeId()
Returns type identifier for this class.

CATALOG PARTS

All parts
   NULL by
Part NamePart TypeDefault TypeDefault
callbackListNodeKitListPart--yes
cameraListNodeKitListPart--yes
lightListNodeKitListPart--yes
childListNodeKitListPart--yes

Extra information for list parts from above table
Part NameContainer TypePermissible Types 
callbackListSeparatorCallback, EventCallback
cameraListSwitchCameraKit
lightListGroupLightKit
childListGroupShapeKit, SeparatorKit

FILE FORMAT/DEFAULTS

SceneKit {



callbackList  NULL
cameraList    NodeKitListPart {
    containerTypeName "Switch"     childTypeNames "CameraKit"     containerNode     Switch {
              whichChild 0 CameraKit {
                  camera     PerspectiveCamera {
                  }
              }
    }
 }

lightList     NULL childList     NULL }

SEE ALSO

SoAppearanceKit, SoBaseKit, SoCameraKit, SoLightKit, SoNodeKit, SoNodeKitDetail, SoNodeKitListPart, SoNodeKitPath, SoNodekitCatalog, SoSeparatorKit, SoShapeKit, SoWrapperKit

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