GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
fade_in(3) Allegro manual fade_in(3)

fade_in - Gradually fades the palette from black. Allegro game programming library.

#include <allegro.h>

void fade_in(const PALETTE p, int speed);

Fades gradually from a black screen to the specified palette. The speed is from 1 (the slowest) up to 64 (instantaneous).

Note that this function will block your game while the fade is in effect, and it won't work right visually if you are not in an 8 bit color depth resolution.

fade_out(3), fade_from(3), fade_interpolate(3), fade_in_range(3)
version 4.4.3 Allegro

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.