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Man Pages


Manual Reference Pages  -  GET_VECTOR_ROTATION_QUAT (3)

NAME

get_vector_rotation_quat - Constructs a quaternion to rotate points around a vector. Allegro game programming library.

CONTENTS

Synopsis
Description

SYNOPSIS

#include <allegro.h>

void get_vector_rotation_quat(QUAT *q, float x, y, z, float a);

DESCRIPTION

Constructs a quaternion that will rotate points around the specified x,y,z vector by the specified angle (given in binary, 256 degrees to a circle format).

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Allegro GET_VECTOR_ROTATION_QUAT (3) version 4.4.2

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