Manual Reference Pages - GLCULLFACE (3)
glCullFace - specify whether front- or back-facing facets can be culled
GLenum mode )
Specifies whether front- or back-facing facets are candidates for culling.
GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted.
The initial value is GL_BACK.
glCullFace specifies whether front- or back-facing facets are culled
(as specified by mode) when facet culling is enabled. Facet
culling is initially disabled.
To enable and disable facet culling, call the
glEnable and glDisable commands
with the argument GL_CULL_FACE.
Facets include triangles,
glFrontFace specifies which of the clockwise and counterclockwise facets
are front-facing and back-facing.
If mode is GL_FRONT_AND_BACK, no facets are drawn, but other
primitives such as points and lines are drawn.
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glCullFace
is executed between the execution of glBegin
and the corresponding execution of glEnd.
glIsEnabled with argument GL_CULL_FACE
glGet with argument GL_CULL_FACE_MODE
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