Manual Reference Pages - GL_SETCONTEXTVGA (3)
gl_setcontextvga - set the context to the physical screen
int gl_setcontextvga(int mode);
Set the graphics context to the physical screen of a
vga mode (as defined in
The mode must be set with
prior to using any of the drawing functions.
vgagl does not take care of that.
The function returns 0 for success and non-zero if the mode is not supported by the
The only thing you can do with a planar (mode X-like)
256 color mode is aligned
gl_putbox, and use it as a target for
In all of the svga modes this program makes a description of the vga
mode available to the vgagl functions. The 256 color svgamodes are
handled properly by this program.
This manual page was edited by Michael Weller <email@example.com>. The
exact source of the referenced demo as well as of the original documentation is
unknown. This page was modified by Don Secrest <firstname.lastname@example.org>.
It is very likely that both are at least to some extent are due to
Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby
asked to be excused by the original author and will happily accept any additions or corrections
to this first version of the svgalib manual.
|Svgalib (>= 1.2.11) ||GL_SETCONTEXTVGA (3) ||21 Aug 1999 |
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