Manual Reference Pages - GL_SETSCREENOFFSET (3)
gl_setscreenoffset - set a memory offset for copyscreen
void gl_setscreenoffset(int o);
Set the offset in pixels into video memory for
allows for page-flipping. Must be a
multiple of the scanline width in bytes. It is reset to
zero after the completion of
This manual page was edited by Michael Weller <email@example.com>. The
exact source of the referenced demo as well as of the original documentation is
It is very likely that both are at least to some extent are due to
Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby
asked to be excused by the original author and will happily accept any additions or corrections
to this first version of the svgalib manual.
|Svgalib (>= 1.2.11) ||GL_SETSCREENOFFSET (3) ||2 Aug 1997 |
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