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Man Pages


Manual Reference Pages  -  GLEPOLYCYLINDER (3)

NAME

glePolyCylinder - Draw polycylinder, specified as a polyline.

CONTENTS

Syntax
Arguments
Description
See Also
Author

SYNTAX


void glePolyCylinder(int npoints, gleDouble point_array[][3], float color_array[][3], gleDouble radius);

ARGUMENTS

npoints numpoints in poly-line
point_array polyline vertices
color_array colors at polyline verts
radius cylinder radius

DESCRIPTION

Draw polycylinder, specified as a polyline.
Note that neither the very first segment, nor the very last segment are drawn. The first and last segments serve only to define the angle of the join at the very ends of the polyline. Thus, to draw one segment, three must be specified. To draw two segments, four must be specified, etc.
The color array may be NULL. If NULL, the current color is used. If not NULL, the glColor3f() routine is used to set the color; therefore, specifying the glColorMaterial() subroutine before this primitive can be used to set diffuse, specular, ambient, etc. colors.

SEE ALSO

glePolyCone

AUTHOR

Linas Vepstas (linas@fc.net)
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GLE GLEPOLYCYLINDER (3GLE) 3.6

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