GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  GLUSPHERE (3)

NAME

gluSphere - draw a sphere

CONTENTS

C Specification
Parameters
Description
See Also

C SPECIFICATION

void gluSphere( GLUquadric* quad,

              GLdouble radius,
              GLint slices,
              GLint stacks )

PARAMETERS

quad Specifies the quadrics object (created with gluNewQuadric).
radius Specifies the radius of the sphere.
slices Specifies the number of subdivisions around the z axis (similar to lines of longitude).
stacks Specifies the number of subdivisions along the z axis (similar to lines of latitude).

DESCRIPTION

gluSphere draws a sphere of the given radius centered around the origin. The sphere is subdivided around the z axis into slices and along the z axis into stacks (similar to lines of longitude and latitude).

If the orientation is set to GLU_OUTSIDE (with gluQuadricOrientation), then any normals generated point away from the center of the sphere. Otherwise, they point toward the center of the sphere.

If texturing is turned on (with gluQuadricTexture), then texture coordinates are generated so that t ranges from 0.0 at z=-radius to 1.0 at z=radius (t increases linearly along longitudinal lines), and s ranges from 0.0 at the +y axis, to 0.25 at the +x axis, to 0.5 at the -y axis, to 0.75 at the -x axis, and back to 1.0 at the +y axis.

SEE ALSO

gluCylinder, gluDisk, gluNewQuadric, gluPartialDisk, gluQuadricOrientation, gluQuadricTexture
Search for    or go to Top of page |  Section 3 |  Main Index


GLUSPHERE (-->)

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.