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Man Pages


Manual Reference Pages  -  GRAB_FONT_FROM_BITMAP (3)

NAME

grab_font_from_bitmap - Grabs a font from a bitmap Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

FONT *grab_font_from_bitmap(BITMAP *bmp)

DESCRIPTION

This function is the work-horse of load_bitmap_font, and can be used to grab a font from a bitmap in memory. You can use this if you want to generate or modify a font at runtime. The bitmap should follow the layout described for load_bitmap_font.

RETURN VALUE

Returns a pointer to the font or NULL on error. Remember that you are responsible for destroying the font when you are finished with it to avoid memory leaks.

SEE ALSO

load_bitmap_font(3)
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Allegro GRAB_FONT_FROM_BITMAP (3) version 4.4.2

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