GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
keyboard_callback(3) Allegro manual keyboard_callback(3)

keyboard_callback - User specified keyboard callback handler. Allegro game programming library.

#include <allegro.h>

extern int (*keyboard_callback)(int key);

If set, this function is called by the keyboard handler in response to every keypress. It is passed a copy of the value that is about to be added into the input buffer, and can either return this value unchanged, return zero to cause the key to be ignored, or return a modified value to change what readkey() will later return. This routine executes in an interrupt context, so it must be in locked memory. Example:

   int enigma_scrambler(int key)
   {
      /* Add one to both the scancode and ascii values. */
      return (((key >> 8) + 1) 
   }
   END_OF_FUNCTION(enigma_scrambler)
   
   ...
   
      install_timer();
      LOCK_FUNCTION(enigma_scrambler);
      install_keyboard();
      keyboard_callback = enigma_scrambler;

Note that this callback will be ignored if you also set the unicode keyboard callback.

install_keyboard(3), readkey(3), ureadkey(3), keyboard_ucallback(3), keyboard_lowlevel_callback(3)
version 4.4.3 Allegro

Search for    or go to Top of page |  Section 3 |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.