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Man Pages
load_wav(3) Allegro manual load_wav(3)

load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.

#include <allegro.h>

SAMPLE *load_wav(const char *filename);

Loads a sample from a RIFF WAV file. Example:

   SAMPLE *sample = load_wav("scream.wav");
   if (!sample)
      abort_on_error("Couldn't scare user!");

Returns a pointer to the SAMPLE or NULL on error. Remember to free this sample later to avoid memory leaks.

load_sample(3), register_sample_file_type(3)
version 4.4.3 Allegro

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