GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  SET_UFORMAT (3)

NAME

set_uformat - Set the global current text encoding format. Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

void set_uformat(int type);

DESCRIPTION

Sets the current text encoding format. This will affect all parts of Allegro, wherever you see a function that returns a char *, or takes a char * as a parameter. ‘type’ should be one of these values:

   U_ASCII     - fixed size, 8-bit ASCII characters
   U_ASCII_CP  - alternative 8-bit codepage (see set_ucodepage())
   U_UNICODE   - fixed size, 16-bit Unicode characters
   U_UTF8      - variable size, UTF-8 format Unicode characters
  

Although you can change the text format on the fly, this is not a good idea. Many strings, for example the names of your hardware drivers and any language translations, are loaded when you call allegro_init(), so if you change the encoding format after this, they will be in the wrong format, and things will not work properly. Generally you should only call set_uformat() once, before allegro_init(), and then leave it on the same setting for the duration of your program.

SEE ALSO

get_uformat(3), register_uformat(3), set_ucodepage(3), set_uformat(3), uconvert(3), ustrsize(3), ugetc(3), ugetx(3), usetc(3), uwidth(3), ucwidth(3), uisok(3), uoffset(3), ugetat(3), usetat(3), uinsert(3), uremove(3), allegro_init(3), exunicod(3)
Search for    or go to Top of page |  Section 3 |  Main Index


Allegro SET_UFORMAT (3) version 4.4.2

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.