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Man Pages


Manual Reference Pages  -  STOP_SAMPLE (3)

NAME

stop_sample - Stops a sample from playing. Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

void stop_sample(const SAMPLE *spl);

DESCRIPTION

Stop a sample from playing, which is required if you have set a sample going in looped mode. If there are several copies of the sample playing, it will stop them all. You must still destroy the sample using destroy_sample().

SEE ALSO

play_sample(3), destroy_sample(3)
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Allegro STOP_SAMPLE (3) version 4.4.2

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