Manual Reference Pages - VGA_DRAWLINE (3)
vga_drawline - draw a line on the screen
int vga_drawline(int x1, int y1, int x2, int y2);
draws a line from
(x1, y1) to
(x2, y2) on the screen. If you exchange start and end of the line you should not expect the
exactly identical set of pixel be covered by the line.
This function is very inefficient
as is does a bunch
calls, you should
which is very efficient,
or doing direct screen access instead or use
to handle more than one pixel.
The color drawn is set with
The function always returns 0 (on which you should probably not really rely).
This manual page was edited by Michael Weller <firstname.lastname@example.org>. The
exact source of the referenced function as well as of the original documentation is
unknown. This Page was modified by Don Secrest <email@example.com>
It is very likely that both are at least to some extent are due to
Harm Hanemaayer <H.Hanemaayer@inter.nl.net>.
Occasionally this might be wrong. I hereby
asked to be excused by the original author and will happily accept any additions or corrections
to this first version of the svgalib manual.
|Svgalib (>= 1.2.11) ||VGA_DRAWLINE (3) ||21 August 1999 |
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