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Man Pages


Manual Reference Pages  -  WML::STD::LOGO (3)

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NAME

wml::std::logo - Logo Insertion

CONTENTS

SYNOPSIS



 #use wml::std::logo

 <logo [attributes]>



DESCRIPTION

This include file provides the <logo> tag to insert logo images. The logo is selected via attribute name. The following logos are available:



  Name      Inserted Hint                  Inserted URL
  --------  ------------------------------ ----------------------------
  apache    Apache Webserver Project       http://www.apache.org/
  freebsd   FreeBSD Operating System       http://www.freebsd.org/
  gimp      GNU Image Manipulation Program http://www.gimp.org/
  htdig     Internet search engine         http://www.htdig.org/
  linux     Linux Operating System         http://www.linux.org/
  netbsd    NetBSD Operating System        http://www.netbsd.org/
  openbsd   OpenBSD Operating System       http://www.openbsd.org/
  php       PHP Hypertext Preprocessor     http://www.php.net/
  vim       Vi Improved Editor             http://www.vim.org/
  wml       Website META Language          http://www.engelschall.com/sw/wml/
  xemacs    XEmacs Editor                  http://www.xemacs.org/



ATTRIBUTES

name The name attribute selects which logo is wanted. The table above lists valid names, and wml is used by default.
base Usually the logos are copied into logo-xxxxxx.png where xxxxxx is the name of the logo. When you use a base=foo attribute, then the resulting files are named foo.logo-xxxxxx.png. Actually you can even use a complete filename including a directory prefix, i.e. when you use base=../../common/foo attribute, then the images are created as ../../common/foo.logo-xxxxxx.png.

And for most flexibility when no base is specified and the variable LOGO_BASE is defined (usually from within a .wmlrc file via -LOGO_BASE~path/to/logo/dir/base) it is used. Use this feature to copy the logos to a particular directory.

You may also use the variable IMAGE_BASE which defines in a single line all base names for images generated by WML.

format Logos are available in PNG or GIF formats. This attribute is the filename extension of the desired format, i.e. respectively png and gif. Default is png extension ; this default can be changed via the IMAGE_FORMAT variable.
file This attribute defines the logo filename. It overrides all other computed values.
target If the target attribute is used, it refers to a target frame or window where the hyperlink is redirected to.
notag This forces <logo> to expand to nothing, i.e. no resulting <img> tag. The image itself is still generated. In combination with the above file attribute this can be used to generate images to particular files which can be used at other positions, for instance inside <rollover> (see wml::des::rollover(3)) tags.

EXAMPLE

This example only copy the vim logo to $(IMAGES)/logo-vim.png without any output:



 <logo name=vim format=png base="$(IMAGES)/logo" notag>



AUTHORS



 Ralf S. Engelschall
 rse@engelschall.com
 www.engelschall.com

 Denis Barbier
 barbier@engelschall.com



REQUIRES



 Internal: P1, P2, P3
 External: --



HISTORY



 For backward compatibility a logo named "php3" is also available.
 Inluding the version number was not a really good idea, use the
 logo "php" instead. Expect that the logo "php3" will be removed in
 future releases.



SEEALSO

wml(1)
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EN Tools WML::STD::LOGO (1) 2016-04-03

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