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Man Pages


Manual Reference Pages  -  GNONO (6)

NAME

Gnono - A classic card game

CONTENTS

Synopsis
Description
Object Of The Game
Playing The Game
Cards
Playing Out
Author

SYNOPSIS

gnono [GNOME_OPTION...]

DESCRIPTION

Gnono is a classic card game. The objective is to discard all of one’s cards before the opponent does, by matching the value or color of the top discard (or playing a wild card).

OBJECT OF THE GAME

To be the first player to reach the playout score. Points are scored by getting rid of all the cards in your hand before your opponent(s). You score points for cards left in your opponents’ hands.

PLAYING THE GAME

Each player is dealt either 7 or 11 cards, depending on the chosen preferences. The remainder of the cards are placed face down on the pick-up pile, and the top card of the pick-up pile is turn over onto the discard pile.
Play starts in a clockwise direction. The player, who’s turn it is, has to play a card which matches the card on the discard pile. This played card then becomes the new topmost card on the discard pile. The card played must match the card on the discard pile by either function (i.e. number) or colour (pattern). Alternatively, the player can play a wild card.
If the player does not have a card which they can play, they must take a card from the pick-up pile. If they can play the card they have picked up, they may, otherwise they keep it and play moves to the next player.
The same applies if the player does have a card they can play, but chooses not to.

CARDS

0-9 NUMBER CARDS (scoring value - face value)
These cards can be played on any othet card of the same number of
color or face.
+2 TAKE TWO (scoring value - 20)
This card can be played on another TAKE TWO or any card of the same
color or face. When this card is played, the next player must pick
up two cards from the pick-up pile and miss there turn.
<> REVERSE CARD (scoring value - 20)
This card can be played on another REVERSE CARD or any card of the
same color or face. This card simply changes the direction of play.
(/) SKIP CARD (scoring value - 20)
This card can be played on another SKIP CARD or any card of the
same color or face. When this card is played, the next player
misses their turn.
(+) WILD CARD (scoring value - 50)
This card can be played at any time, and allows the player of the
card to choose whichever color they want it to be.
+4 WILD TAKE FOUR (scoring value - 50)
This card can only be played if the player does not have another
card which can be played (except a WILD CARD). When this card is
played, the next player must pick up four cards from the pick-up
pile and miss there turn.

PLAYING OUT

Once a player has played all their cards, the current round is over, and the winning player gets the sum of the points in the oppenents’ hands added to their current score. If the player has reached the playout score, they win the game, otherwise play starts again with the next round.
During play, if all the cards have been taken from the pick-up pile, the deck is shuffled and play continues.

AUTHOR

Gnono was written by Yaakov Selkowitz <yselkowitz@users.sourceforge.net>.

This manual page was written by David Valot <ptitdav69@gmail.com>, for the Debian project (but may be used by others).

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--> GNONO (6) Feb 14, 2007

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