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Man Pages


Manual Reference Pages  -  ALEPHONE (6)

NAME

alephone - game engine based on Marathon 2

CONTENTS

Synopsis
Description
Options
Environment
Files
Bugs

SYNOPSIS

alephone [ options ] [ directory ]

DESCRIPTION

Aleph One is an open-source descendant of Bungie’s Marathon 2 first-person 3D shooting game. Aleph One runs Marathon 2, Marathon Infinity, and 3rd-party content on a wide variety of platforms, with (optional) OpenGL rendering, Internet play, Lua scripting, and more.

OPTIONS

-h, --help Show summary of options.
-v, --version
  Show version of program.
-d, --debug
  Allow saving of core files after crashes.
-f, --fullscreen
  Run the game fullscreen.
-w, --windowed
  Run the game in a window.
-g, --nogl Do not use OpenGL.
-s, --nosound
  Do not access the sound card.
-m, --nogamma
  Disable gamma table effects (menu fades).
-j, --nojoystick
  Do not initialize joysticks.
directory
  Directory containing the data files of a scenario (map file, scripts, etc.)

ENVIRONMENT

ALEPHONE_DATA
  Directories that are searched for data files. This is a colon-separated list. Entries later in the list have precedence over entries earlier in the list.

FILES

~/.alephone
  Aleph One personalization directory. Alephone stores preferences, game recordings, saved games, and screen shots there. If ALEPHONE_DATA is not set, alephone searches this directory for data files after searching the directory given as its argument.

BUGS

If ALEPHONE_DATA is set, the directory argument is ignored.

SEE ALSO

The latest news regarding engine and scenario development can be found at the project web site \(laURL: http://source.bungie.org/ \(ra.
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source.bungie.org ALEPHONE (6) 2010-12-07

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