Manual Reference Pages - FLYINGTOASTERS (6)
flyingtoasters - 3d space-age jet-powered flying toasters (and toast)
flyingtoasters [-display host:display.screen]
Draws a squadron of shiny 3D space-age jet-powered flying toasters, and
associated toast, flying across your screen.
-visual visual |
Specify which visual to use. Legal values are the name of a visual class,
or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
-delay number |
Per-frame delay, in microseconds. Default: 30000 (0.03 seconds.).
-speed number |
How fast the toasters fly. Larger for faster. Default: 1.0.
-ntoasters number |
How many toasters to draw. Default 20.
-nslices number |
How many slices of toast to draw. Default 25.
Turn off texture mapping (for slow machines.)
Render in wireframe instead of solid.
Display the current frame rate, CPU load, and polygon count.
to get the default host and display number.
to get the name of a resource file that overrides the global resources
stored in the RESOURCE_MANAGER property.
Copyright © 2003 by Jamie Zawinski. Permission to use, copy,
modify, distribute, and sell this software and its documentation for
any purpose is hereby granted without fee, provided that the above
copyright notice appear in all copies and that both that copyright
notice and this permission notice appear in supporting documentation.
No representations are made about the suitability of this software for
any purpose. It is provided "as is" without express or implied
The original After Dark flying toasters, with the fluffy white wings,
were a trademark of Berkeley Systems. Berkeley Systems ceased to exist
some time in 1998, having been gobbled up by Sierra Online, who were
subsequently gobbled up by Flipside and/or Vivendi (its hard to tell
exactly what happened when.)
I doubt anyone even cares any more, but if they do, hopefully this
homage, with the space-age 3D jet-plane toasters, will be considered
different enough that whoever still owns the trademark to the
fluffy-winged 2D bitmapped toasters wont get all huffy at us.
Code by Jamie Zawinski. Object models by Baconmonkey.
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