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Man Pages


Manual Reference Pages  -  RUNNING-BEAR (6)

      julien.jorge@gamned.org    

Julien Jorge 200820092010Julien Jorgeaugust 21, 2009;

NAME

running-bear — The launcher for games made with the Bear Engine.

CONTENTS

SYNOPSIS

running-bear --data-path=path ... --item-library=path ... --start-level=path [-h] [--log-concise] [--log-file=file] [--log-level=string] [--log-uniq] [-v] [--active-area=integer] [--fullscreen | --windowed ] [--game-name=string] [--game-var-assignment=character] [--screen-height=integer] [--screen-width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-var-string=name=value ...] [--set-game-var-uint=name=value ...] --stats-destination=url

DESCRIPTION

This program is a launcher for games made with the Bear
Engine.

OPTIONS

The following options can be passed to the program:
--active-area=integer The margin around the camera in which we check for activity.
--data-path=path Path to the directory containing the data of the game. When a
file is required during the game, the paths are explored from
the last one on the command line toward the first one.
--fullscreen Run the game in fullscreen mode.
--game-name=string The name of the game.
--game-var-assignment=character Change the delimiter used in --set-game-var-"type" to separate
the name and the value of the variable.
-h, --help Show summary of options.
--item-library=path Path to a library containing items for the game.
--log-concise Do not display log messages that have recently been displayed.
--log-file=file Write log output in "file".
--log-level=string Output log messages up to a given level, among "error",
"warning" and "verbose".
--log-uniq Do not display the same log message successively.
--screen-height=integer The height of the screen
--screen-width=integer The width of the screen.
--set-game-var-bool=name=value Set the value of a boolean game variable.
--set-game-var-int=name=value Set the value of an integer game variable.
--set-game-var-real=name=value Set the value of a real number game variable.
--set-game-var-string=name=value Set the value of a string game variable.
--set-game-var-uint=name=value Set the value of a non negative integer game variable.
--start-level=string The path to the first level to run, relatively to the data paths.
--stats-destination=url Set the value of the destination to which game statistics are sent.
-v, --version Print the version of the engine and exit.
--windowed Run the game in a window.

AUTHOR

This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is
granted to copy, distribute and/or modify this document under
the terms of the GNU General Public License, Version 2 any
         later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public
License can be found in /usr/share/common-licenses/GPL.

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