Manual Reference Pages - SCAVENGER (6)
scavenger - a plattform game for X
Scavenger is like Lode Runner. Youve got to run around gathering objects
while avoiding enemies. You can dig down through some of the blocks to get
at buried objects. After youve collected everything, ladders may appear.
To finish the level youve got to exit through the top of the screen. If
an enemy falls into a dug brick, he is stunned for a while. If the brick
fills in with him in it, he is killed, and he will reappear at the top of
This version has a level editor for designing your own levels, and a
graphics editor for drawing your own artwork.
This command has no options.
The default control is with the number pad keys 4-9:
Dig left Move up Dig right
7 8 9
4 5 6
Move left Move down Move right
As of version 1.3 you can remap the controls. In demo mode hit space
to get to the menu, then hit F10 to remap the keys. For each key if you
hit escape the key is unchanged.
F8 Skip to next level
k Kill player (useful if hes trapped)
ESC Exit back to demo mode
Pause Pause game
See the file DOC for more details about scavenger.
Copyright by Dave Ashley firstname.lastname@example.org
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 dated June, 1991.
scavenger was written by David Ashley <email@example.com>.
This manual page was written by Marcus Brinkmann <Marcus.Brinkmann@ruhr-uni-bochum.de>,
for the Debian GNU/Linux system.
Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.