SIGHUP 1 hangup. Forces
bossname to re-read his/her job description and figure out that he/she knows
squat about sysadmin work or life, in general.
SIGINT 2 interrupt. Prevents the bossname from interrupting the sysadmin for one hour.
SIGQUIT 3 quit. Causes the boss to quit his/her job with no explanation.
SIGILL 4 illegal instruction. Makes the boss believe the last instruction he/she gave was illegal, so he/she withdraws it.
SIGTRAP 5 trace trap. Display the exact location of the boss.
SIGABRT 6 abort. Makes the boss go home and try again tomorrow.
SIGKILL 9 kill. Game over.
SIGBUS 10 bus error. Bosss transportation fails on the way to work.
SIGSEGV 11 segmentation violation. Boss realizes he/she is trying to do something for which he/she is not quailified and stops.
SIGSYS 12 bad argument. Boss loses.
SIGPIPE 13 smoke pipe. Boss samples some green leafy substance and mellows out.
SIGALRM 14 alarm. Boss is startled and falls over. Best used when boss is walking next to his/her boss.
SIGTERM 15 termination signal. Boss is fired.
Sending a SIGABRT to a boss that is already home will cause him/her to walk aimlessly in circles for two hours.
Written by Eric L. Pederson <firstname.lastname@example.org>.
|-->||BOSSKILL (8)||27 September 1995|