GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages
GLCOLORMASK() GLCOLORMASK()

glColorMask - enable and disable writing of frame buffer color components

void glColorMask( GLboolean red,
	GLboolean green,
	GLboolean blue,
	GLboolean alpha )

red, green, blue, alpha
Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written.

glColorMask specifies whether the individual color components in the frame buffer can or cannot be written. If red is GL_FALSE, for example, no change is made to the red component of any pixel in any of the color buffers, regardless of the drawing operation attempted.

Changes to individual bits of components cannot be controlled. Rather, changes are either enabled or disabled for entire color components.

GL_INVALID_OPERATION is generated if glColorMask is executed between the execution of glBegin and the corresponding execution of glEnd.

glGet with argument GL_COLOR_WRITEMASK
glGet with argument GL_RGBA_MODE

glColor, glColorPointer, glDepthMask, glIndex, glIndexPointer, glIndexMask, glStencilMask

Search for    or go to Top of page |  Section other |  Main Index

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with ManDoc.