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NAMEnethirc - A nethack-flavored IRC clientSYNOPSISnethirc [ -m?] [ -b dbfile] [ -f rcfile] [ -h hostname] [ -i ircname] [ -j channel] [ -l localport] [ -n nick] [ -p port] [ -s server] [ -u username] [ --dump-database] [ --help] [ --database= dbfile] [ --hostname=hostname] [ --rc-file= rcfile] [ --join=channel] [ --local-port= localport] [ --nick=nick] [ --port= port] [ --server=server] [ --username= username]DESCRIPTIONnethirc is an IRC client written almost entirely in Perl, with the help of the "POE::Component::IRC" module from CPAN. It is named nethirc because of the influence of nethack, which is the theme behind many of the things that nethirc displays on your screen.Switchesnethirc's command line interface is intentionally a bit different than that of ircII, arguably the standard IRC client.
The Initialization FileThe initialization file (see the -f and --rc-file switches) is a YAML file that has at least one top-level section, called "nethirc". Inside it are several servers to which to connect, and how to do it. A minimal example would be: nethirc:- Server: irc.example.com There can also be a section called "commands", which are executed after the first IRC server greets you. They are executed just as if they were typed. For your own safety, please do not put anything that causes network traffic in the "commands" section. A more complex example of an initialization file: nethirc: - Server: irc.example.com Nick: Eggplant - Server: irc.freenode.net Nick: Aubergine Ircname: le plante du egg channels: - "#nethirc" - "#perl" - Server: irc.example.dal.net Nick: Nasu-chan Hostname: I.know.stupid.DNS.tricks LocalPort: 23456 Port: 12345 Username: notvegan channels: - "#lasagna" commands: - "/bigbrother on" - "/count start nethirc.counts" If it's not obvious what this file attempts to do, keep reading it until it makes sense. :-) Note that the file is case-sensitive, and whitespace is important. Switches specified on the command line override things only for the first server specified. The Database FileThe database file (see -b, --database, -m, and --dump-database) is also full of YAML, and is arguably more interesting than the initialization file. If you see an interesting message appear on your screen, look for its counterpart in the database file. Note that a lot of things in here may not make sense to you unless you know the source somewhat. But don't let it stop you from trying. :-) Perhaps the most interesting portions of the file are the "channel_mode_comments", "complaints", formats, and "self_mode_comments".USAGEStart the client. Have fun. Yell at people. There is a full command set at your disposal. Those used to ircII should have little problem with the default command set.EXIT STATUSDoes it really matter?FILES"$HOME/.nethirc"ENVIRONMENTThe "IRCNAME" and "IRCNICK" variables retain their usual meaning.SEE ALSORFC1459, perl(1), nethack(6), fortune(6), POE::Component::IRC, YAML.BUGSThe command set is not complete yet. The event set is not complete yet. Need to generate more error-type events. This client is not very oper-friendly. DCC support is nonexistent. This may actually be a feature. Should provide various files for i18n/l10n, based on locale, LC_LANG, whatever. The mechanism we use should support this...once we write it. (Probably based on various database files.)AUTHORTony Monroe <tmonroe plus perl at nog dot net>, sometimes known as Eggplant on EFnet.HISTORYnethirc was written in a fit of experimentation and madness and frustration with a previous creation known as hoserchat. The main idea was, of course, "Wouldn't a Nethack-like IRC client be cool? Or at least amusing?" And so, several months of on-and-off development time later, I felt that the world won't wince too much at the sight of version 0.01 of this program. So it was released. It went through a few revisions after that, but it suffered because its internal architecture was rather stinky. Starting with version 0.7, its code layout made much more sense, though it lost a good deal of its dynamic-reload capability (which was a gross hack anyway). However, it added some random amusements, to increase the appalling factor. Version 0.9 was a complete rewrite to be even cleaner than version 0.7, gratuitously interface-incompatible, yet somehow cleaner and more willing to play nicely with multiple servers. And to take advantage of POE, which is insanely cool. (Yes, both insane and cool.) Version 0.91 takes advantage of new features in "POE::Component::IRC" 3.0 and later. Version 0.92 uses the "new way" to create "POE::Component::IRC" objects, as presented in version 3.4 and later.
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