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Color::RGB::Util(3) User Contributed Perl Documentation Color::RGB::Util(3)

Color::RGB::Util - Utilities related to RGB colors

This document describes version 0.606 of Color::RGB::Util (from Perl distribution Color-RGB-Util), released on 2021-08-06.

 use Color::RGB::Util qw(
     assign_rgb_color
     assign_rgb_dark_color
     assign_rgb_light_color
     int2rgb
     mix_2_rgb_colors
     mix_rgb_colors
     rand_rgb_color
     rand_rgb_colors
     reverse_rgb_color
     rgb2grayscale
     rgb2int
     rgb2sepia
     rgb_diff
     rgb_distance
     rgb_is_dark
     rgb_is_light
     rgb_luminance
     tint_rgb_color
 );

 say assign_rgb_color("foo");                    # 0b5d33
 say assign_rgb_dark_color("foo");               # 0b5d33
 say assign_rgb_light_color("foo");              # 85ae99

 say int2rgb(0xffffff);                          # ffffff

 say mix_2_rgb_colors('#ff0000', '#ffffff');     # pink (red + white)
 say mix_2_rgb_colors('ff0000', 'ffffff', 0.75); # pink with a whiter shade

 say mix_rgb_colors('ff0000', 1, 'ffffff', 1);   # pink (red + white 1 : 1)
 say mix_rgb_colors('ff0000', 1, 'ffffff', 3);   # pink with a whiter shade (red + white 1 : 3)
 say mix_rgb_colors('ff0000', 1, 'ffffff', 1, '0000ff', 0.5);   # bluish pink

 say rand_rgb_color();
 say rand_rgb_color('000000', '333333');         # limit range

 say rand_rgb_colors(
       {light_color => 1, avoid_colors=>[qw/ffffff ffcc00 ff00cc/],
       3);                                       # ("e9f3d7", "e0bbcc", "63f88c")

 say reverse_rgb_color('0033CC');                # => ffcc33

 say rgb2grayscale('0033CC');                     # => 555555 # default 'average' algo
 say rgb2grayscale('0033CC', 'weighted_average'); # => 353535

 say rgb2int("ffffff");                          # 16777215 (which is 0xffffff)

 say rgb2sepia('0033CC');                        # => 4d4535

 say rgb_distance('000000', '000000')            # => 0
 say rgb_distance('01f000', '04f400')            # => 5
 say rgb_distance('ffff00', 'ffffff')            # => 255

 say rgb_diff('000000', '000000');               # => 0
 say rgb_diff('01f000', '04f400');               # => 5
 say rgb_diff('ffff00', 'ffffff');               # => 255
 say rgb_diff('000000', '000000', 'approx1');    # => 0
 say rgb_diff('01f000', '04f400', 'approx1');    # => 9.06
 say rgb_diff('ffff00', 'ffffff', 'approx1');    # => 360.98

 say rgb_is_dark('404040');                      # => 1
 say rgb_is_dark('a0a0a0');                      # => 0
 say rgb_is_light('404040');                     # => 0
 say rgb_is_light('a0a0a0');                     # => 1

 say rgb_luminance('d090aa');                    # => ffcc33

 say tint_rgb_color('#ff8800', '#0033cc');       # => b36e3c

None are exported by default, but they are exportable.

Usage:

 my $rgb = assign_rgb_color($str);

Map a string to an RGB color. This is done by producing SHA-1 digest (160bit, 20 bytes) of the string, then taking the first, 10th, and last byte to become the RGB color.

See also: "assign_rgb_dark_color" and "assign_rgb_light_color".

Like "assign_rgb_color" except that it will make sure the assigned color is dark.

Like "assign_rgb_color" except that it will make sure the assigned color is light.

Usage:

 my $hsl = hsl2hsv("0 1 0.5"); # => "0 1 1"

Convert HSL to HSV.

See also: "hsv2hsl".

Usage:

 my $rgb = hsl2rgb("0 1 0.5"); # => ff0000

Convert HSL to RGB. HSL should be given in a whitespace-separated H,S,L values e.g. "0 1 0.5". H (hue degree) has a range from 0-360 where 0 is red, 120 is green, 240 is blue and 360 is back to red. S (saturation) has a range from 0-1 where 0 is gray and 1 is fully saturated hue. L (lumination) has a range from 0-1 where 0 is fully black, 0.5 fully saturated, and 1 is fully white.

See also "rgb2hsl".

Usage:

 my $hsl = hsv2hsl("0 1 1"); # => "0 1 0.5"

Convert HSV to HSL.

See also "hsl2hsv".

Usage:

 my $rgb = hsv2rgb("0 1 1"); # => ff0000

Convert HSV to RGB. HSV should be given in a whitespace-separated H,S,V values e.g. "0 1 1". H (hue degree) has a range from 0-360 where 0 is red, 120 is green, 240 is blue and 360 is back to red. S (saturation) has a range from 0-1 where 0 is gray and 1 is fully saturated hue. V (value) has a range from 0-1 where 0 is black and 1 is white.

See also "rgb2hsv".

Usage:

 my $rgb = int2rgb(0xffffff); # => ffffff

Convert integer to RGB string.

See also "rgb2int".

Usage:

 my $mixed_rgb = mix_2_rgb_colors($rgb1, $rgb2, $pct);

Mix 2 RGB colors. $pct is a number between 0 and 1, by default 0.5 (halfway), the closer to 1 the closer the resulting color to $rgb2.

See also "mix_rgb_colors", "tint_rgb_color".

Usage:

 my $mixed_rgb = mix_rgb_colors($color1, $weight1, $color2, $weight2, ...);

Mix several RGB colors.

See also "mix_2_rgb_colors".

Usage:

 my $rgb = rand_rgb_color([ $low_limit [ , $high_limit ] ]);

Generate a random RGB color. You can specify the limit. Otherwise, they default to the full range (000000 to ffffff).

See also "rand_rgb_colors".

Usage:

 my @rgbs = rand_rgb_colors([ \%opts ], $num=1);

Produce $num random RGB colors, with some options. It does not (yet) create a palette of optimally distinct colors, but will make reasonable attempt to make the colors different from one another.

Known options:

  • light_color

    Boolean, default true. By default, this function will create light RGB colors, assuming the background color is dark, which is often the case in terminal. If this option is set to false, will create dark colors instead, If this option is set to undef, will create both dark and light colors.

  • avoid_colors

    Arrayref or hashref. List of colors to be avoided. You can put, for example, colors that you've already assigned/picked for your palette and don't want to use again.

  • max_attempts

    Uint, default 1000. Number of attempts to try generating the next random color if the generated color is rejected because it is light/dark, or because it's in "avoid_colors".

    When the number of attempts has been exceeded, the generated color is used anyway.

  • hash_prefix

    Whether to add hash prefix to produced color codes ("#123456") or not ("123456").

See also "rand_rgb_color".

Usage:

 my $reversed = reverse_rgb_color($rgb);

Reverse $rgb.

Usage:

 my $rgb_gs = rgb2grayscale($rgb [ , $algo ]);

Convert $rgb to grayscale RGB value. There are several algorithms ($algo) to choose from:

  • average

    The Average method takes the average value of R, G, and B as the grayscale value.

     Grayscale = (R + G + B ) / 3.
        

    The average method is simple but does not take into account the non-linearity of human vision (eyes are most sensitive to green, less to red, least to blue).

  • weighted_average

    This method gives weights to each of red, green, blue elements to take into account the sensitivity of human eyes.

     Grayscale  = 0.299R + 0.587G + 0.114B
        

See also rgb2sepia.

Usage:

 my $hsl = rgb2hsl($rgb); # example: "0 1 0.5"

Convert RGB (0-255) to HSL. The result is a space-separated H, S, L values.

See also "hsl2rgb".

Usage:

 my $hsv = rgb2hsv($rgb); # example: "0 1 255"

Convert RGB (0-255) to HSV. The result is a space-separated H, S, V values.

See also "hsv2rgb".

Usage:

 my $int = rgb2int("ffffff"); # => 16777216, which is 0xffffff

Convert RGB string to integer.

See also "int2rgb".

Usage:

 my $rgb_sepia = rgb2sepia($rgb);

Convert $rgb to sepia tone RGB value.

See also rgb2grayscale.

Usage:

 my $dist = rgb_diff($rgb1, $rgb2[ , $algo ])

Calculate difference between two RGB colors, using one of several algorithms.

  • euclidean

    The default. It calculates the distance as:

     ( (R1-R2)**2 + (G1-G2)**2 + (B1-B2)**2 )**0.5
        

    which is the same as what "rgb_distance"() would produce.

  • approx1

    This algorithm, described in [1] as "a low cost approximation" and "a combination both weighted Euclidean distance functions, where the weight factors depend on how big the 'red' component of the colour is" with "results that are very close to L*u*v" and "a more stable algorithm", uses the following formula:

     ( 2*(R1-R2)**2 + 4*(G1-G2)**2 + 3*(B1-B2)**2 + Rm*((R1-R2)**2 - (B1-B2)**2)/256 )**0.5
        

    where, Rm or "R mean" is (R1+R2)/2.

  • approx2

    Like "approx1", but uses this formula:

     ( 2*(R1-R2)**2 + 4*(G1-G2)**2 + 3*(B1-B2)**2 )**0.5  # if Rm < 128
     ( 3*(R1-R2)**2 + 4*(G1-G2)**2 + 2*(B1-B2)**2 )**0.5  # otherwise
        
  • hsv_euclidean

    Convert the RGB values to HSV, then calculate the HSV distance. Please see source code for details.

  • hsv_hue1

    Like "hsv_euclidean" but puts more emphasis on hue difference. This algorithm is used, for example, by Color::ANSI::Util when mapping RGB 24bit color to the "closest" the ANSI 256-color or 16-color. This algorithm tends to choose the hued colors instead of favoring to fallback on white/gray, which is more preferred.

TODO: redmean low-cost approximation, CMC l:c.

For more about color difference, try reading <https://en.wikipedia.org/wiki/Color_difference>.

[1] https://www.compuphase.com/cmetric.htm

See also rgb_distance.

Usage:

 my $dist = rgb_distance($rgb1, $rgb2)

Calculate the euclidean RGB distance, using this formula:

 ( (R1-R2)**2 + (G1-G2)**2 + (B1-B2)**2 )**0.5

For example, the distance between "000000" and "ffffff" is ~441.67, while the distance between "ffff00" and "ffffff" is 255.

See also rgb_diff.

Usage:

 my $is_dark = rgb_is_dark($rgb)

Return true if $rgb is a "dark" color, which is determined by checking if the RGB distance to "000000" is smaller than to "ffffff".

See also "rgb_is_light".

Usage:

 my $is_light = rgb_is_light($rgb)

Return true if $rgb is a "light" color, which is determined by checking if the RGB distance to "000000" is larger than to "ffffff".

See also "rgb_is_dark".

Usage:

 my $luminance = rgb_luminance($rgb);

Calculate standard/objective luminance from RGB value using this formula:

 (0.2126*R) + (0.7152*G) + (0.0722*B)

where R, G, and B range from 0 to 1. Return a number from 0 to 1.

Usage:

 my $new_rgb = tint_rgb_color($rgb, $tint_rgb, $pct)

Tint $rgb with $tint_rgb. $pct is by default 0.5. It is similar to mixing, but the less luminance the color is the less it is tinted with the tint color. This has the effect of black color still being black instead of becoming tinted.

See also mix_2_rgb_colors, mix_rgb_colors.

Please visit the project's homepage at <https://metacpan.org/release/Color-RGB-Util>.

Source repository is at <https://github.com/perlancar/perl-SHARYANTO-Color-Util>.

Please report any bugs or feature requests on the bugtracker website <https://rt.cpan.org/Public/Dist/Display.html?Name=Color-RGB-Util>

When submitting a bug or request, please include a test-file or a patch to an existing test-file that illustrates the bug or desired feature.

Color::ANSI::Util

perlancar <perlancar@cpan.org>

  • ryosh2 (on pc-office) <ryosharyanto@gmail.com>
  • Steven Haryanto <sharyanto@cpan.org>

This software is copyright (c) 2021, 2020, 2019, 2018, 2015, 2014, 2013 by perlancar@cpan.org.

This is free software; you can redistribute it and/or modify it under the same terms as the Perl 5 programming language system itself.

2021-08-06 perl v5.32.1

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