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EZ_ColorMaterial(3) EZWGL Functions EZ_ColorMaterial(3)

EZ_ColorMaterial - cause a material color to track the current color

#include <EZ.h>
void EZ_ColorMaterial(int face, int mode)

face Specifies which orientated polygons should track the current color. Must be one of EZ_FRONT, EZ_BACK, EZ_FRONT_AND_BACK.
mode Specifies which material properties should track the current color. Must be one of EZ_EMISSION, EZ_AMBIENT, EZ_DIFFUSE, EZ_SPECULAR or EZ_AMBIENT_AND_DIFFUSE.

EZ_ColorMaterial specifies which material property should track the current color, if EZ_COLOR_MATERIAL is enabled. Color material is enabled by calling EZ_Enable with mode EZ_COLOR_MATERIAL.

EZ_Color3f(3), EZ_Normal3f(3), EZ_Vertex3f(3), EZ_Materialf(3)
EZWGL

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