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NAMEEZ_Scale - multiply the current matrix by a scaling matrixSYNOPSIS#include <EZ.h> void EZ_Scale(float x, float y , float z) ARGUMENTSx,y,z Specify three scaling factors.DESCRIPTIONEZ_Scale multiplies the current matrix by the matrixdiag[x,y,z,1] SEE ALSOEZ_Rotate(3), EZ_Translate(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)
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