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EZ_Scale(3) EZWGL Functions EZ_Scale(3)

EZ_Scale - multiply the current matrix by a scaling matrix

#include <EZ.h>
void EZ_Scale(float x, float y , float z)

x,y,z Specify three scaling factors.

EZ_Scale multiplies the current matrix by the matrix

diag[x,y,z,1]

EZ_Rotate(3), EZ_Translate(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)
EZWGL

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