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EZ_Translate(3) EZWGL Functions EZ_Translate(3)

EZ_Translate - multiply the current matrix by a translation matrix

#include <EZ.h>
void EZ_Translate(float x, float y , float z)

x,y,z Specify the coordinates of a point.

EZ_Translate moves the coordinate system origion to the specified point.

EZ_Rotate(3), EZ_Scale(3), EZ_MultMatrix(3), EZ_PushMatrix(3), EZ_LoadMatrix(3), EZ_IdentityMatrix(3), EZ_MatrixMode(3)
EZWGL

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