The
socket
system call
creates an endpoint for communication and returns a descriptor.
The
domain
argument specifies a communications domain within which
communication will take place; this selects the protocol family
which should be used.
These families are defined in the include file
.In sys/socket.h .
The currently understood formats are:
PF_LOCAL Host-internal protocols, formerly called PF_UNIX,
PF_UNIX Host-internal protocols, deprecated, use PF_LOCAL,
PF_INET Internet version 4 protocols,
PF_PUP PUP protocols, like BSP,
PF_APPLETALK AppleTalk protocols,
PF_ROUTE Internal Routing protocol,
PF_LINK Link layer interface,
PF_IPX Novell Internet Packet eXchange protocol,
PF_RTIP Help Identify RTIP packets,
PF_PIP Help Identify PIP packets,
PF_ISDN Integrated Services Digital Network,
PF_KEY Internal key-management function,
PF_INET6 Internet version 6 protocols,
PF_NATM Native ATM access,
PF_ATM ATM,
PF_NETGRAPH Netgraph sockets
The socket has the indicated
type,
which specifies the semantics of communication.
Currently
defined types are:
SOCK_STREAM Stream socket,
SOCK_DGRAM Datagram socket,
SOCK_RAW Raw-protocol interface,
SOCK_RDM Reliably-delivered packet,
SOCK_SEQPACKET Sequenced packet stream
A
SOCK_STREAM
type provides sequenced, reliable,
two-way connection based byte streams.
An out-of-band data transmission mechanism may be supported.
A
SOCK_DGRAM
socket supports
datagrams (connectionless, unreliable messages of
a fixed (typically small) maximum length).
A
SOCK_SEQPACKET
socket may provide a sequenced, reliable,
two-way connection-based data transmission path for datagrams
of fixed maximum length; a consumer may be required to read
an entire packet with each read system call.
This facility is protocol specific, and presently unimplemented.
SOCK_RAW
sockets provide access to internal network protocols and interfaces.
The types
SOCK_RAW,
which is available only to the super-user, and
SOCK_RDM,
which is planned,
but not yet implemented, are not described here.
The
protocol
argument
specifies a particular protocol to be used with the socket.
Normally only a single protocol exists to support a particular
socket type within a given protocol family.
However, it is possible
that many protocols may exist, in which case a particular protocol
must be specified in this manner.
The protocol number to use is
particular to the
"communication domain"
in which communication
is to take place; see
protocols(5).
Sockets of type
SOCK_STREAM
are full-duplex byte streams, similar
to pipes.
A stream socket must be in a
connected
state before any data may be sent or received
on it.
A connection to another socket is created with a
connect(2)
system call.
Once connected, data may be transferred using
read(2)
and
write(2)
calls or some variant of the
send(2)
and
recv(2)
functions.
(Some protocol families, such as the Internet family,
support the notion of an
"implied connect",
which permits data to be sent piggybacked onto a connect operation by
using the
sendto(2)
system call.)
When a session has been completed a
close(2)
may be performed.
Out-of-band data may also be transmitted as described in
send(2)
and received as described in
recv(2).
The communications protocols used to implement a
SOCK_STREAM
insure that data
is not lost or duplicated.
If a piece of data for which the
peer protocol has buffer space cannot be successfully transmitted
within a reasonable length of time, then
the connection is considered broken and calls
will indicate an error with
-1 returns and with
ETIMEDOUT
as the specific code
in the global variable
errno.
The protocols optionally keep sockets
"warm"
by forcing transmissions
roughly every minute in the absence of other activity.
An error is then indicated if no response can be
elicited on an otherwise
idle connection for an extended period (e.g. 5 minutes).
A
SIGPIPE
signal is raised if a process sends
on a broken stream; this causes naive processes,
which do not handle the signal, to exit.
SOCK_SEQPACKET
sockets employ the same system calls
as
SOCK_STREAM
sockets.
The only difference
is that
read(2)
calls will return only the amount of data requested,
and any remaining in the arriving packet will be discarded.
SOCK_DGRAM
and
SOCK_RAW
sockets allow sending of datagrams to correspondents
named in
send(2)
calls.
Datagrams are generally received with
recvfrom(2),
which returns the next datagram with its return address.
An
fcntl(2)
system call can be used to specify a process group to receive
a
SIGURG
signal when the out-of-band data arrives.
It may also enable non-blocking I/O
and asynchronous notification of I/O events
via
SIGIO.
The operation of sockets is controlled by socket level
options.
These options are defined in the file
.In sys/socket.h .
The
setsockopt(2)
and
getsockopt(2)
system calls are used to set and get options, respectively.