GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  POLYTYPE_GRGB (3)

NAME

POLYTYPE_GRGB - Polygon rendering mode type Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

#define POLYTYPE_GRGB

DESCRIPTION

A gouraud shaded polygon which interpolates RGB triplets rather than a single color. In 256-color modes this uses the global rgb_map table to convert the result to an 8-bit paletted color, so it must only be used after you have set up the RGB mapping table! The colors for each vertex are taken from the ‘c’ value, which is interpreted as a 24-bit RGB triplet (0xFF0000 is red, 0x00FF00 is green, and 0x0000FF is blue).

SEE ALSO

polygon3d(3), rgb_map(3), ex3d(3)
Search for    or go to Top of page |  Section 3 |  Main Index


Allegro POLYTYPE_GRGB (3) version 4.4.2

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.