Manual Reference Pages - SDL_GETRELATIVEMOUSESTATE (3)
SDL_GetRelativeMouseState - Retrieve the current state of the mouse
Uint8 SDL_GetRelativeMouseState(int *x, int *y);
The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the change in the mouse position since the last call to SDL_GetRelativeMouseState or since event initialization. You can pass NULL for either x or y.
|SDL ||SDL_GETRELATIVEMOUSESTATE (3) ||Tue 11 Sep 2001, 22:59 |
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