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Man Pages


Manual Reference Pages  -  D_CHECK_PROC (3)

NAME

d_check_proc - Dialog procedure implementing a check box object. Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

int d_check_proc(int msg, DIALOG *d, int c);

DESCRIPTION

This is an example of how you can derive objects from other objects. Most of the functionality comes from d_button_proc(), but it displays itself as a check box. If the d1 field is non-zero, the text will be printed to the right of the check, otherwise it will be on the left.

Note: the object width should allow space for the text as well as the check box (which is square, with sides equal to the object height).

SEE ALSO

excustom(3), exgui(3)
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Allegro D_CHECK_PROC (3) version 4.4.2

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