GSP
Quick Navigator

Search Site

Unix VPS
A - Starter
B - Basic
C - Preferred
D - Commercial
MPS - Dedicated
Previous VPSs
* Sign Up! *

Support
Contact Us
Online Help
Handbooks
Domain Status
Man Pages

FAQ
Virtual Servers
Pricing
Billing
Technical

Network
Facilities
Connectivity
Topology Map

Miscellaneous
Server Agreement
Year 2038
Credits
 

USA Flag

 

 

Man Pages


Manual Reference Pages  -  GET_SCALING_MATRIX (3)

NAME

get_scaling_matrix, get_scaling_matrix_f - Constructs a scaling matrix. Allegro game programming library.

CONTENTS

Synopsis
Description
See Also

SYNOPSIS

#include <allegro.h>

void get_scaling_matrix(MATRIX *m, fixed x, fixed y, fixed z);

void get_scaling_matrix_f(MATRIX_f *m, float x, float y, float z);

DESCRIPTION

Constructs a scaling matrix, storing it in m. When applied to the point (px, py, pz), this matrix will produce the point (px*x, py*y, pz*z). In other words, it stretches or shrinks things.

SEE ALSO

apply_matrix(3), get_transformation_matrix(3), qscale_matrix(3)
Search for    or go to Top of page |  Section 3 |  Main Index


Allegro GET_SCALING_MATRIX (3) version 4.4.2

Powered by GSP Visit the GSP FreeBSD Man Page Interface.
Output converted with manServer 1.07.