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| MOUSED(8) |
FreeBSD System Manager's Manual |
MOUSED(8) |
moused —
pass mouse data to the console
driver
moused |
[-dfg] [-I
file] [-F
rate] [-r
resolution] [-VH
[-U distance
-L distance]]
[-A
exp[,offset]]
[-a
X[,Y]]
[-C threshold]
[-m N=M]
[-w N]
[-z target]
[-t interfacetype]
[-l level]
[-3 [-E
timeout]] [-T
distance[,time[,after]]]
-p port |
moused |
[-d] -p
port -i
info |
The moused utility and the console driver
work together to support mouse operation in the text console and user
programs. They virtualize the mouse and provide user programs with mouse
data in the standard format (see
sysmouse(4)).
The mouse daemon listens to the specified port for mouse data,
interprets and then passes it via ioctls to the console driver. Supported
data interfaces are "input event device" AKA evdev and
sysmouse(4) level 1. The mouse daemon reports translation
movement, button press/release events and movement of the roller or the
wheel if available. The roller/wheel movement is reported as
“Z” axis movement.
The console driver will display the mouse pointer on the screen
and provide cut and paste functions if the mouse pointer is enabled in the
virtual console via
vidcontrol(1). If
sysmouse(4) is opened by the user program, the console driver
also passes the mouse data to the device so that the user program will see
it.
If the mouse daemon receives the signal
SIGHUP, it will reopen the mouse port and
reinitialize itself. Useful if the mouse is attached/detached while the
system is suspended.
If the mouse daemon receives the signal
SIGUSR1, it will stop passing mouse events. Sending
the signal SIGUSR1 again will resume passing mouse
events. Useful if your typing on a laptop is interrupted by accidentally
touching the mouse pad.
The following options are available:
-3
- Emulate the third (middle) button for 2-button mice. It is emulated by
pressing the left and right physical buttons simultaneously.
-C
threshold
- Set double click speed as the maximum interval in msec between button
clicks. Without this option, the default value of 500 msec will be
assumed. This option will have effect only on the cut and paste operations
in the text mode console. The user program which is reading mouse data via
sysmouse(4) will not be affected.
-E
timeout
- When the third button emulation is enabled (see above), the
moused utility waits timeout
msec at most before deciding whether two buttons are being pressed
simultaneously. The default timeout is 100 msec.
-F
rate
- Only for
sysmouse(4) interface. Set the report rate (reports/sec) of
the device if supported.
-L
distance
- When “Virtual Scrolling” is enabled, the
-L option can be used to set the
distance (in pixels) that the mouse must move before
a scroll event is generated. This effectively controls the scrolling
speed. The default distance is 2 pixels.
-H
- Enable “Horizontal Virtual Scrolling”. With this option set,
holding the middle mouse button down will cause motion to be interpreted
as horizontal scrolling. Use the
-U option to set
the distance the mouse must move before the scrolling mode is activated
and the -L option to set the scrolling speed. This
option may be used with or without the -V
option.
-I
file
- Write the process id of the
moused utility in the
specified file. Without this option, the process id will be stored in
/var/run/moused.pid.
-T
distance[,time[,after]]
- Terminate drift. Use this option if mouse pointer slowly wanders when
mouse is not moved. Movements up to distance (for
example 4) pixels (X+Y) in time msec (default 500)
are ignored, except during after msec (default 4000)
since last real mouse movement.
-V
- Enable “Virtual Scrolling”. With this option set, holding
the middle mouse button down will cause motion to be interpreted as
scrolling. Use the
-U option to set the distance
the mouse must move before the scrolling mode is activated and the
-L option to set the scrolling speed.
-U
distance
- When “Virtual Scrolling” is enabled, the
-U option can be used to set the
distance (in pixels) that the mouse must move before
the scrolling mode is activated. The default
distance is 3 pixels.
-A
exp[,offset]
- Apply exponential (dynamic) acceleration to mouse movements: the faster
you move the mouse, the more it will be accelerated. That means that small
mouse movements are not accelerated, so they are still very accurate,
while a faster movement will drive the pointer quickly across the screen.
The exp value specifies the exponent,
which is basically the amount of acceleration. Useful values are in the
range 1.1 to 2.0, but it depends on your mouse hardware and your
personal preference. A value of 1.0 means no exponential acceleration. A
value of 2.0 means squared acceleration (i.e. if you move the mouse
twice as fast, the pointer will move four times as fast on the screen).
Values beyond 2.0 are possible but not recommended. A good value to
start is probably 1.5.
The optional offset value specifies the
distance at which the acceleration begins. The default is 1.0, which
means that the acceleration is applied to movements larger than one
unit. If you specify a larger value, it takes more speed for the
acceleration to kick in, i.e. the speed range for small and accurate
movements is wider. Usually the default should be sufficient, but if
you're not satisfied with the behaviour, try a value of 2.0.
Note that the -A option interacts
badly with the X server's own acceleration, which doesn't work very well
anyway. Therefore it is recommended to switch it off if necessary:
“xset m 1”.
-a
X[,Y]
- Accelerate or decelerate the mouse input. This is a linear acceleration
only. Values less than 1.0 slow down movement, values greater than 1.0
speed it up. Specifying only one value sets the acceleration for both
axes.
You can use the -a and
-A options at the same time to have the combined
effect of linear and exponential acceleration.
-d
- Enable debugging messages.
-f
- Do not become a daemon and instead run as a foreground process. Useful for
testing and debugging.
-g
- Only for evdev interface. Become the sole recipient of all incoming input
events. This prevents other processes from getting input events on the
device.
-i
info
- Print specified information and quit. Available pieces of information are:
- port
- Port (device file) name, i.e.
/dev/input/event0,
/dev/ums0 and
/dev/psm0.
- if
- Interface type: “evdev” or
“sysmouse”.
- type
- Device type: “mouse” or “touchpad”.
- model
- Mouse model.
- all
- All of the above items. Print port, type and model in this order in
one line.
If the moused utility cannot determine
the requested information, it prints
“unknown” or
“generic”.
-l
level
- Ignored. Used for compatibility with legacy
moused.
-m
N=M
- Assign the physical button M to the logical button
N. You may specify as many instances of this option
as you like. More than one physical button may be assigned to a logical
button at the same time. In this case the logical button will be down, if
either of the assigned physical buttons is held down. Do not put space
around ‘
=’.
-p
port
- Use port to communicate with the mouse.
-r
resolution
- Only for
sysmouse(4) interface. Set the resolution of the device; in
Dots Per Inch, or low,
medium-low, medium-high or
high. This option may not be supported by all the
device.
-t
type
- Force the interface type of the mouse attached to the port. You may
explicitly specify a type listed below, or use auto
to let the
moused utility automatically select an
appropriate protocol for the given character device. If you entirely omit
this option in the command line, -t
auto is assumed.
Valid types for this option are listed below.
- evdev
- Input event device usualy residing in
/dev/input.
- sysmouse
- Traditional protocol used by e.g.
ums(4) and
psm(4) drivers.
Note that this option restricts usage of the given port rather
then gives a hint.
-q
config
- Path to configuration file.
-Q
quirks
- Path to quirks directory.
-w
N
- Make the physical button N act as the wheel mode
button. While this button is pressed, X and Y axis movement is reported to
be zero and the Y axis movement is mapped to Z axis. You may further map
the Z axis movement to virtual buttons by the
-z
option below.
-z
target
- Map Z axis (roller/wheel) movement to another axis or to virtual buttons.
Valid target maybe:
- x
-
- y
- X or Y axis movement will be reported when the Z axis movement is
detected.
- N
- Report down events for the virtual buttons N and
N+1 respectively when negative and positive Z
axis movement is detected. There do not need to be physical buttons
N and N+1. Note that
mapping to logical buttons is carried out after mapping from the Z
axis movement to the virtual buttons is done.
- N1 N2
- Report down events for the virtual buttons N1
and N2 respectively when negative and positive Z
axis movement is detected.
- N1 N2 N3 N4
- This is useful for the mouse with two wheels of which the second wheel
is used to generate horizontal scroll action, and for the mouse which
has a knob or a stick which can detect the horizontal force applied by
the user.
The motion of the second wheel will be mapped to the
buttons N3, for the negative direction, and
N4, for the positive direction. If the buttons
N3 and N4 actually exist
in this mouse, their actions will not be detected.
Note that horizontal movement or second roller/wheel
movement may not always be detected, because there appears to be no
accepted standard as to how it is encoded.
Note also that some mice think left is the negative
horizontal direction; others may think otherwise. Moreover, there
are some mice whose two wheels are both mounted vertically, and the
direction of the second vertical wheel does not match the first
one.
The moused utility may operate in 2
different modes depending on the value of -p option.
When started with -p auto
option specified the moused handles all recognized
pointing devices in a single instance. Device hotplug is supported through
devd(8). Only evdev interface is available in this mode. When
started with -p
<selected_port> option specified the
moused handles single device located at
<selected_port>. Both evdev and
sysmouse(4) level 1 interfaces are available in this mode.
Multiple moused instances may be run
simultaneously.
- /dev/consolectl
- device to control the console
- /dev/input/event%d
- Input event device
- /dev/psm%d
- PS/2 mouse driver
- /dev/sysmouse
- virtualized mouse driver
- /dev/ums%d
- USB mouse driver
- /var/run/moused.pid
- process id of the currently running
moused
utility
moused -p auto
vidcontrol -m on
Start moused utility to handle all evdev
pointing devices automatically with hotplug support. And enable the mouse
pointer in the text console after than. The daemon can be started without
the -p option as well.
moused -f -d -g -p
/dev/input/event0
Start the mouse daemon on the
/dev/input/event0 in the exclusive foreground debug
mode. Exclusive mode may disable mouse in Xorg session.
moused -p /dev/input/event0 -m 1=3 -m
3=1
Assign the physical button 3 (right button) to the logical button
1 (logical left) and the physical button 1 (left) to the logical button 3
(logical right). This will effectively swap the left and right buttons.
moused -p /dev/input/event0 -z
4
Report negative Z axis movement (i.e., mouse wheel) as the button
4 pressed and positive Z axis movement (i.e., mouse wheel) as the button 5
pressed.
If you add
ALL ALL = NOPASSWD: /usr/bin/killall
-USR1 moused
to your /usr/local/etc/sudoers file, and
bind
killall -USR1 moused
to a key in your window manager, you can suspend mouse events on
your laptop if you keep brushing over the mouse pad while typing.
The moused utility first appeared in
FreeBSD 2.2. It was rewritten to support multiple
input event devices in FreeBSD 15.0.
Cut and paste functions in the virtual console assume that there
are three buttons on the mouse. The logical button 1 (logical left) selects
a region of text in the console and copies it to the cut buffer. The logical
button 3 (logical right) extends the selected region. The logical button 2
(logical middle) pastes the selected text at the text cursor position. If
the mouse has only two buttons, the middle, `paste' button is not available.
To obtain the paste function, use the -3 option to
emulate the middle button, or use the -m option to
assign the physical right button to the logical middle button:
“-m 2=3”.
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