EyeClock - A clock application for X. The eyes follow the mouse
    pointer.
EyeClock is a simple clock application for X11. You can put your
    favorite picture on the face of the clock. And you can move the eyes of the
    picture following the mouse pointer.
You can use all of the standard X-Toolkit resources. Default
    resource file is
  "<XRoot>/lib/X11/app-defaults/EyeClock".
  - eyeclock.geometry
    : [WxH+X+Y]
 
  - 
    
This resource specifies the placement of the window on the
        screen.
    
   
  - eyeclock.title
    : [titlename]
 
  - 
    
This resource specifies the title of the clock.
    
   
  - eyeclock.iconName
    : [titlename]
 
  - 
    
This resource specifies the title of the clock in icon.
    
   
  - eyeclock.iconPixmap
    : [XPM or Bitmap file]
 
  - 
    
This resource specifies icon picture.
    
   
  - eyeclock.iconMask
    : [XPM or Bitmap file]
 
  - 
    
This resource specifies mask picture of icon.
    
   
  - eyeclock.background
    : [color]
 
  - 
    
This resource specifies background color of the clock. This
        resource is available when the face picture is not specified.
    
   
  - eyeclock.clock.geometry
    : [WxH+X+Y]
 
  - 
    
This resource specifies the placement of the clock on the
        screen.
    
   
  - eyeclock.clock.root
    : [True : False]
 
  - 
    
Pasting the clock to the root window or not.
    
   
  - eyeclock.clock.face
    : [XPM file]
 
  - 
    
This resource specifies the face picture of the clock. All
        pictures in EyeClock are XPM format.
    
   
  - eyeclock.clock.interval
    : [milli seconds]
 
  - 
    
This resource specifies the interval timer for milli seconds.
        Default value of interval timer is 100.
    
   
  - eyeclock.clock.Hand.geometry
    : [TxL+X+Y]
 
  - 
    
This resource specifies the length, thickness, and placement
        of the hands of the clock. These parameters are specified by percentage
        of the clock size.
    
   
  - eyeclock.clock.Hand.active
    : [True : False]
 
  - 
    
The hands are active or not.
    
   
  - eyeclock.clock.Hand.foreground
    : [color]
 
  - 
    
This resource specifies color of hands.
    
   
  - eyeclock.clock.Hand.borderColor
    : [color]
 
  - 
    
This resource specifies edge color of hands.
    
   
  - eyeclock.clock.Hand.borderWidth
    : [x]
 
  - 
    
This resource specifies edge width of hands by percentage of
        the clock size.
    
   
  - eyeclock.clock.Hand.width
    : [x]
 
  - 
    
This resource specifies the width of hands by percentage of
        the clock size.
    
   
  - eyeclock.clock.Hand.length
    : [x]
 
  - 
    
This resource specifies the length of hands by percentage of
        the clock size.
    
   
Resources like "eyeclock.clock.hour.XXXXXXXX",
    "eyeclock.clock.minute.XXXXXXXX",
    "eyeclock.clock.second.XXXXXXXX" are equal to above resources.
    Resource like "eyeclock.clock.Hand.XXXXXXXX" effects all hands.
    Resource like "eyeclock.clock.hour.XXXXXXXX" effects only hour
    hand.
  - eyeclock.clock.Number.geometry
    : [WxH+X+Y]
 
  - 
    
This resource specifies the placement of the numbers on the
        clock. X and Y specify the center of the numbers by percentage of the
        clock.
    
   
  - eyeclock.clock.Number.active
    : [True : False]
 
  - 
    
The numbers are active or not.
    
   
  - eyeclock.clock.Number.length
    : [x]
 
  - 
    
This resource specifies distance of the numbers from center of
        the clock.
    
   
  - eyeclock.clock.Number.figure
    : [XPM file]
 
  - 
    
This resource specifies the picture of the numbers.
    
   
  - eyeclock.clock.Number.mask
    : [XPM file]
 
  - 
    
This resource specifies the mask picture of the numbers. If
        mask pictures are not specified, EyeClock makes mask pictures
        automatically.
    
   
  - eyeclock.clock.Number.size
    : [WxH]
 
  - 
    
This resource specifies the size of the pictures.
    
   
Resources like "eyeclock.clock.number1.XXXXXXXX",
    "eyeclock.clock.number2.XXXXXXXX", ... , and,
    "eyeclock.clock.number12.XXXXXXXX" are equal to above resources.
    Resource like "eyeclock.clock.Number.XXXXXXXX" effects all
    numbers. Resource like "eyeclock.clock.number1.XXXXXXXX" effects
    only number 1.
  - eyeclock.clock.Eye.geometry
    : [WxH+X+Y]
 
  - 
    
This resource specifies the placement of the eyes.
    
   
  - eyeclock.clock.Eye.active
    : [True : False]
 
  - 
    
The eyes are active or not.
    
   
  - eyeclock.clock.Eye.fillColor
    : [True : False]
 
  - 
    
Being full of background color or not.
    
   
  - eyeclock.clock.Eye.fillPixmap
    : [True : False]
 
  - 
    
Being full of mask picture or not.
    
   
  - eyeclock.clock.Eye.background
    : [color]
 
  - 
    
This resource specifies background color of the eyes.
    
   
  - eyeclock.clock.Eye.move
    [XxY]
 
  - 
    
This resource specifies speed of the eyes moving by
        percentage. Default value is 100x100.
    
   
  - eyeclock.clock.Eye.limit
    [XxY]
 
  - 
    
This resource specifies limit of the eyes moving by
        percentage. Default value is 75x75.
    
   
  - eyeclock.clock.Eye.offset
    [XxY]
 
  - 
    
This resource specifies offset of the eyes placement for
        adjustment. Default value is 0x0.
    
   
  - eyeclock.clock.Eye.coreFigure
    [XPM file]
 
  - 
    
This resource specifies picture of the iris.
    
   
  - eyeclock.clock.Eye.coreMask
    [XPM file]
 
  - 
    
This resource specifies mask picture of the iris. If mask
        pictures are not specified, EyeClock makes mask pictures
      automatically.
    
   
  - eyeclock.clock.Eye.eyeFigure
    [XPM file]
 
  - 
    
This resource specifies picture of the eyes.
    
   
  - eyeclock.clock.Eye.eyeMask
    [XPM file]
 
  - 
    
This resource specifies mask picture of the eyes. If mask
        pictures are not specified, EyeClock makes mask pictures
      automatically.
    
   
  - eyeclock.clock.Eye.coreSize
    [WxH]
 
  - 
    
This resource specifies the size of the iris.
    
   
  - eyeclock.clock.Eye.eyeSize
    [WxH]
 
  - 
    
This resource specifies the size of the eyes.
    Resources like "eyeclock.clock.left.XXXXXXXX",
        "eyeclock.clock.right.XXXXXXXX",
        "eyeclock.clock.eye3.XXXXXXXX", ... , and,
        "eyeclock.clock.eye8.XXXXXXXX" are equal to above resources.
        Resource like "eyeclock.clock.Eye.XXXXXXXX" effects all eyes.
        Resource like "eyeclock.clock.left.XXXXXXXX" effects only left
        eye.
    
   
You can use all of the standard X-Toolkit options.
  - -display
    [displayname]
 
  - 
    
This option specifies the name of the X server to use.
    
   
  - -geometry
    [WxH+X+Y]
 
  - 
    
This option specifies the placement of the window on the
        screen.
    
   
  - -title
    [titlename]
 
  - 
    
This option specifies the title of the clock.
    
   
  - -name [name]
 
  - 
    
This option specifies the name of the application.
    
   
  - -background
    [color], -bg [color]
 
  - 
    
This option specifies background color of the clock. This
        option is available when the face picture is not specified.
    
   
  - -icon-pixmap
    : [XPM file]
 
  - 
    
This option specifies icon picture.
    
   
  - -icon-mask : [XPM
    file]
 
  - 
    
This option specifies mask picture of icon.
    
   
  - -clock-geometry
    : [WxH+X+Y]
 
  - 
    
This option specifies the placement of the clock on the
        screen.
    
   
  - -root
 
  - 
    
Pasting the clock to the root window.
    
   
  - -no-root
 
  - 
    
Not pasting the clock to the root window.
    
   
  - -face [XPM
    file]
 
  - 
    
This option specifies the face picture of the clock. All
        pictures in EyeClock are XPM format.
    
   
  - -interval [milli
    seconds]
 
  - 
    
This option specifies the interval timer for milli seconds.
        Default value of interval timer is 100.
    
   
  - -hands-geometry
    [TxL+X+Y]
 
  - 
    
This option specifies the length, thickness, and placement of
        the hands of the clock. These parameters are specified by percentage of
        the clock size.
    
   
  - -hands-active
 
  - 
    
The hands are active.
    
   
  - -hands-no-active
 
  - 
    
The hands are not active.
    
   
  - -hands-foreground
    [color], -hands-fg [color]
 
  - 
    
This option specifies color of hands.
    
   
  - -hands-bordercolor
    [color], -hands-bc [color]
 
  - 
    
This resource specifies edge color of hands.
    
   
  - -hands-borderwidth
    [x], -hands-bw [x]
 
  - 
    
This option specifies edge width of hands by percentage of the
        clock size.
    
   
  - -hands-width
    [x]
 
  - 
    
This option specifies the width of the hands by percentage of
        the clock size.
    
   
  - -hands-length
    [x]
 
  - 
    
This option specifies the length of the hands by percentage of
        the clock size.
    
   
Options like "-hour-XXXXXXXX",
    "-minute-XXXXXXXX", and, "-second-XXXXXXXX" are equal to
    above options. Option like "-hands-XXXXXXXX" effects all hands.
    Option like "-hour-XXXXXXXX" effects only hour hand.
  - -numbers-geometry
    [WxH+X+Y]
 
  - 
    
This option specifies the placement of the numbers on the
        clock. X and Y specify the center of the numbers by percentage of the
        clock.
    
   
  - -numbers-active
 
  - 
    
The numbers are active.
    
   
  - -numbers-no-active
 
  - 
    
The numbers are not active.
    
   
  - -numbers-length
    [x]
 
  - 
    
This option specifies distance of the numbers from center of
        the clock.
    
   
  - -numbers-figure
    [XPM file]
 
  - 
    
This option specifies the picture of the numbers.
    
   
  - -numbers-mask
    [XPM file]
 
  - 
    
This resource specifies the mask picture of the numbers. If
        mask pictures are not specified, EyeClock makes mask pictures
        automatically.
    
   
  - -numbers-size
    [WxH]
 
  - 
    
This resource specifies the size of the pictures.
    
   
Options like "-number1-XXXXXXXX",
    "-number2-XXXXXXXX", ... , and, "-number12-XXXXXXXX" are
    equal to above options. Option like "-numbers-XXXXXXXX" effects
    all numbers. Option like "-number1-XXXXXXXX" effects only number
    1.
  - -eyes-geometry
    [WxH+X+Y]
 
  - 
    
This option specifies the placement of the eyes.
    
   
  - -eyes-active
 
  - 
    
The eyes are active.
    
   
  - -eyes-no-active
 
  - 
    
The eyes are not active.
    
   
  - -eyes-fill-color
 
  - 
    
Being full of background color.
    
   
  - -eyes-no-fill-color
 
  - 
    
Not being full of background color.
    
   
  - -eyes-fill-pixmap
 
  - 
    
Being full of mask picture.
    
   
  - -eyes-no-fill-pixmap
 
  - 
    
Not being full of mask picture.
    
   
  - -eyes-background
    [color], -eyes-bg [color]
 
  - 
    
This option specifies background color of the eyes.
    
   
  - -eyes-move
    [XxY]
 
  - 
    
This option specifies speed of the eyes moving by percentage.
        Default value is 100x100.
    
   
  - -eyes-limit
    [XxY]
 
  - 
    
This option specifies limit of the eyes moving by percentage.
        Default value is 75x75.
    
   
  - -eyes-offset
    [XxY]
 
  - 
    
This option specifies offset of the eyes placement for
        adjustment. Default value is 0x0.
    
   
  - -eyes-core-figure
    [XPM file]
 
  - 
    
This option specifies picture of the iris.
    
   
  - -eyes-core-mask
    [XPM file]
 
  - 
    
This option specifies mask picture of the iris. If mask
        pictures are not specified, EyeClock makes mask pictures
      automatically.
    
   
  - -eyes-eye-figure
    [XPM file]
 
  - 
    
This option specifies picture of the eyes.
    
   
  - -eyes-eye-mask
    [XPM file]
 
  - 
    
This option specifies mask picture of the eyes. If mask
        pictures are not specified, EyeClock makes mask pictures
      automatically.
    
   
  - -eyes-core-size
    [WxH]
 
  - 
    
This option specifies the size of the iris.
    
   
  - -eyes-eye-size
    [WxH]
 
  - 
    
This option specifies the size of the eyes.
    
   
Options like "-left-XXXXXXXX",
    "-right-XXXXXXXX", "-eye3-XXXXXXXX", ... , and,
    "-eye8-XXXXXXXX" are equal to above options. Option like
    "-eyes-XXXXXXXX" effects all eyes. Option like
    "-left-XXXXXXXX" effects only left eye.
  - i
 
  - 
    
Iconify Window.
    
   
  - r
 
  - 
    
Resize the window to default size.
    
   
  - q, Ctrl-c
 
  - 
    
Quit.
    
   
  - SIGINT
 
  - 
    
EyeClock will end by recerving SIGINT.
    
   
  - SIGHUP
 
  - 
    
EyeClock will raise the window to the top by recerving
      SIGHUP.
    
   
EyeClock use the functions time(3) and localtime(3). Period of
    EyeClock depends on them.
  - <XRoot>/lib/X11/EyeClock
 
  - 
    
COPYRIGHT, README, XPM files, etc...
    
   
  - <XRoot>/lib/X11/app-defaults/EyeClock
 
  - 
    
Specifies required resources.
    
   
Programed by Sakai Hiroaki.
  
  E-Mail : sakai@seki.ee.kagu.sut.ac.jp
  
  http://www.seki.ee.kagu.sut.ac.jp/~sakai/myfreesoft.html
Tsukuno Sawako, Morimi Asuka, and Kazuya Hirobe for drawing
    many sample pictures.
  
  Umehara Taro for drawing a default face picture.
  
  Tanaka Makoto for giving a sample picture.
  
  Hashimoto Jun for many advices.
  
  Sakai Takeyasu for many advices.
EyeClock Copyright (C) 1998-1999 Sakai Hiroaki.
  
  All Rights Reserved.