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NAMEFlameshot - Powerful yet simple-to-use screenshot software SYNOPSISflameshot [subcommands] [arguments]
DESCRIPTIONThis manual page documents briefly the flameshot command as provided by flameshot package. flameshot is a screenshot tool that aims to be powerful yet simple-to-use. Its notable features include customizable appearance, in-app screenshot editing, D-Bus interface, tray icon support, experimental GNOME/KDE Wayland support, integration with Imgur and support for both GUI and CLI interface. Besides the usage information about flameshot in this manpage, you can find similar information using flameshot --help. Same --help can be used for each subcommand as well to get the valid arguments for them. The detailed usage of flameshot is documented in the README.md file on the project's Git repository page: https://github.com/flameshot-org/flameshot SUBCOMMANDSPer default without subcommands, flameshot runs the Flameshot in the background and adds a tray icon for configuration. Note that it will not take a screenshot unless you define one of the modes though the subcommands. There are various subcommands that can be used to use flameshot in different modes: launcherDoes not accept any arguments, it will just opens the launcher window configIf no argument is provided, it will open the config window, otherwise it can change the configurations based on the provided arguments. ARGUMENTSHere we list all the arguments available for all subcommands. The subcommands that accept each argument are listed after each argument. Alternatively, you can use the flameshot [subcommand] --help to know the list of available arguments for each subcommand. -a, --autostart <bool> Enable or disable run at startup
Valid for subcommands: config --check Check the configuration for errors. This is useful if you
manually change the config file and want to make sure it does not contain
errors.
Valid for subcommands: config -c, --clipboard Save the capture to the clipboard
Valid for subcommands: full, gui, screen -d, --delay <milliseconds> How many milliseconds should Flameshot wait before taking
the screenshot
Valid for subcommands: full, gui, screen -f, --filename <pattern> Set the filename pattern
Valid for subcommands: config -g, --print-geometry Print geometry of the selection in the format W H X Y.
Does nothing if raw is specified
Valid for subcommands: gui -h, --help Show a brief help message and list the arguments the
valid arguments for that subcommand
Valid for subcommands: config, full, gui, launcher, screen -k, --contrastcolor <color-code> Define the contrast UI color
Valid for subcommands: config -m, --maincolor <color-code> Define the main UI color
Valid for subcommands: config -n, --number <Screen number> Define the screen to capture (starting from 0), default:
screen containing the cursor
Valid for subcommands: screen -p, --path <path> Existing directory or new file to save to
Valid for subcommands: full, gui, screen --pin Pin the capture to the screen
Valid for subcommands: gui, screen -r, --raw Send raw PNG to stdout
Valid for subcommands: full, gui, screen --region <WxH+X+Y or string> Screenshot region to select
Valid for subcommands: full, gui, screen -s, --accept-on-select Accept capture as soon as a selection is made
Valid for subcommands: gui -s, --showhelp <bool> Show the help message in the capture mode
Valid for subcommands: config -t, --trayicon <bool> Enable or disable the trayicon
Valid for subcommands: config -u, --upload Upload screenshot
Valid for subcommands: full, gui, screen EXAMPLE USAGEThis section lists some of the most common usage of flameshot via command line.
SEE ALSOYou may also find more detailed online documentation on upstream project homepage. Upstream project homepage:
AUTHORFlameshot was initially written by
lupoDharkael and is
currently maintained by Jeremy Borgman,
Boyuan Yang, Haris
Gušić, Ahmed Zetao Yang, Mehrad Mahmoudian, and Martin
Eckleben (ordered based on number of contributions on the date of writing
this manpage).
https://github.com/flameshot-org/flameshot/graphs/contributors.
LICENSE• The main code is licensed under GPLv3
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