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NAMEhlmaster.gameserver - How to configure your gameserver to send heartbeats to hlmaster.DESCRIPTIONIf you want to get your gameserver dynamically added/removed from your master-server, you'll have to add an entry into the file woncomm.lst. This file is located within the gameservers mod directory (eg. valve, cstrike, tfc...).There might be no woncomm.lst in a mods directory, but that doesnt really matter. You can either copy the one found in the valve directory, or just leave it there and edit it. If Half-Life does not find a woncomm.lst in the mod's directory, it defaults to using the one found in the valve directory. After editing your woncomm.lst, it's required to restart
your gameserver for the changes to take effect. To verify, your gameserver
is really sending heartbeats to your master, you can go to the Half-Life
console and enter 'setmaster' - respectivly 'rcon setmaster'.
NOTE: Configuration changes made with the setmaster command only remain active till next gameserver shutdown. Therefore, you'll have to edit your woncomm.lst anyway. EXAMPLESAn example woncomm.lst is provided within the examples directory of the source distribution. However, here's a short example of the master section:Master { your.server.com:27010 half-life.east.won.net:27010 half-life.west.won.net:27010 half-life.central.won.net:27010 } REPORTING BUGSReport bugs to <bullet@users.sourceforge.net>.AUTHORSilvan Minghetti <bullet@users.sourceforge.net>.COPYRIGHTCopyright (c) 2001 Silvan MinghettiThis is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. LEGAL NOTESHalf-Life is a trademark of valve software.SEE ALSOhlmaster(1), hlmaster.list(1), hlmaster.filter(1)Check http://hlmaster.sourceforge.net for newest version.
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