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NAMEr3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size. KEYWORDSraster3d, tiling, voxel SYNOPSISr3.retile
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DESCRIPTIONr3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z direction. The precision and the type of the original 3D raster map are used for the new retiled 3D raster map. SEE ALSOr3.cross.rast, r3.out.ascii, g.region, r.tile AUTHORSören Gebbert SOURCE CODEAvailable at: r3.retile source code (history) Latest change: Thursday Jan 26 14:10:26 2023 in commit: cdd84c130cea04b204479e2efdc75c742efc4843 Main index | 3D raster index | Topics index | Keywords index | Graphical index | Full index © 2003-2025 GRASS Development Team, GRASS GIS 8.4.1 Reference Manual
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