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NAMEr3.retile - Retiles an existing 3D raster map with user defined x, y and z tile size.KEYWORDSraster3d, tiling, voxelSYNOPSISr3.retiler3.retile --help r3.retile [-c] input=name output=name [tiledimension=XxYxZ] [--overwrite] [--help] [--verbose] [--quiet] [--ui] Flags:
Parameters:
DESCRIPTIONr3.retile writes a copy of an existing 3D raster map with a user defined number of tiles in x, y and z direction. The precision and the type of the original 3D raster map are used for the new retiled 3D raster map.SEE ALSOr3.cross.rast, r3.out.ascii, g.region, r.tileAUTHORSören GebbertSOURCE CODEAvailable at: r3.retile source code (history)Main index | 3D raster index | Topics index | Keywords index | Graphical index | Full index © 2003-2021 GRASS Development Team, GRASS GIS 7.8.6 Reference Manual
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